World: r3wp
[Games] talk about using REBOL for games
older newer | first last |
ICarii 3-Jul-2007 [354] | RebTower 0.0.8 - bugfix for turn-pause on winning. http://rebol.mustard.co.nz/rebtower-0.0.8.zip (for full) or http://rebol.mustard.co.nz/rebtower.rfor update only |
[unknown: 9] 4-Jul-2007 [355] | When do we get rules? |
ICarii 4-Jul-2007 [356] | a brief explanation is inside the rebtower.r file at the moment - im working on a pretty help file and preferences at the moment ;) |
Terry 4-Jul-2007 [357x11] | The rules seem to go like this.. you get the lousy cards, and the machine pwns ;) |
I think it's bugged out.. use a few cards and no changes.. like +1 to forest, and exactly the same next turn? | |
I used a +10 to tower, it used a 4 damage, and my tower only went up +1 ? | |
Then a +5 damage, and nothing happens?? | |
Then a trebuchet and still nothing ?? | |
New game, first card is ' steal up to 10 energy'.. we both now have 10 ? | |
2nd turn, we both have 40 tower, 20 wall... Im going to play 'dogs of war' which is 5 dmg to enemy.. | |
It played 'Trollkin' damage'.. . 8 dmg, -5 wood | |
I now have 40 tower, 12 wall... . it has 40 tower, 20 wall?.. and Im down 5 wood as well.. | |
Reichart should turn this into a one armed bandit. | |
(That's a joke R.) | |
ICarii 4-Jul-2007 [368x5] | Terry - are you using version 0.0.8? Feedback like this is very important as there may still be bugs but not as major as incorrect damage.. |
lol... i think i know what happened - you discarded rather than played a card :) | |
need to left click to select a card then right click it whill full size to play. right clicking a card in normal mode discards it :) | |
RebTower 0.0.9 - bugfix for infinite loop when ending game on an extra turn card. http://rebol.mustard.co.nz/rebtower-0.0.9.zip(for full - 657kb) or http://rebol.mustard.co.nz/rebtower.r(for update from versions 0.0.7 and higher - 24kb) | |
RebTower 0.1.0 - added spacebar toggle to turn mode after accidentally turning it off on 0.0.9 ;-) From now on the latest versions will always be found below (its relatively stable now). http://rebol.mustard.co.nz/rebtower.zip(for full - 657kb) or http://rebol.mustard.co.nz/rebtower.r(for update from versions 0.0.7 and higher - 24kb) | |
[unknown: 9] 4-Jul-2007 [373] | James, may I suggest swapping the mouse interface: - Left click playes the card. - Right click zooms on it Most peope will learn what the card does very quickly, so it would imply that using the common left click would be best for "playing" while right click is for examaning... thoughts? |
ICarii 4-Jul-2007 [374] | re mouse interface - the problem here is there are 3 distinct operations needed: Zoom, Play and Discard. Seeing as double-click under rebol also activates click i wasnt able to use that without messy workarounds and I'm not too fond of using keyboard unless totally necessary. The current Left click to select then right click to play (or left click again to shrink) was chosen because it is a natural thing for us to want to inspect something before using it - using right click to do the actual playing was probably a little confusing for people at first but it quickly catches on. The only gotchya is perhaps I really should add a warning on discard option so people dont willy-nilly throw away cards while thinking they are playing them :) |
[unknown: 9] 4-Jul-2007 [375] | Good to understand your logic. OK, then may I suggest then: - Left click - plays card (you should put this to a vote) - Right click examines card (since this is how every OS is designed). But also: Leave about 20 pixels below the cards. When you move your mouse over a card, that space shows the word "Details" or "more" You can discard from the details view of the card. Unless the game is a trigger game, or speed is required, sticking to just simple left button to do most things is the best way to go. Of course, until I learn the actual point of this game (the rules) and "feel" the cadence of the game, it is hard to tell. |
Chris 4-Jul-2007 [376x2] | Another possibility is to reveal icons when the card is in zoom (right-click) mode? |
An example, the card reveals a semi-transparent black halo as it zooms with window-like controls on the top-right --> a down arrow (unzoom, though right-click on the card can do this too) and an X (discard). | |
Terry 5-Jul-2007 [378] | hmm 109 rounder ... nice game James |
yeksoon 5-Jul-2007 [379] | nice game... though..in one of the game ...it hanged. (not sure why) - last card to win and it just hanged. |
ICarii 5-Jul-2007 [380] | yeksoon - is your version 0.1.2? This was a problem with extra turn cards in previous games. |
yeksoon 6-Jul-2007 [381] | yes, it is version 0.1.2 I suspect that I was clicking too many times as I deal my last card...and the system (or game) may be trying to pop up the 'Victorious' screen |
ICarii 6-Jul-2007 [382x4] | ahh - if it happens again let me know and ill try to track it down - theres a check on zooming cards that only lets it happen at certain time |
RebTower 0.1.3 released. Changes: # Fixed transparency issues with played cards # Stacks now zoomable # All new PLAYBACK MODE. (Press p to check out all the stages of a completed round) Full version: http://rebol.mustard.co.nz/rebtower.zip(661kb) Update version (from 0.0.7 upwards): http://rebol.mustard.co.nz/rebtower.r (34kb) | |
Still to come is a stats mode and Reichart's help file ;-) | |
.. and the inevitable bugfix for playback mode.. 0.1.4 adds a fix for resetting playback mode after a win.. | |
ICarii 11-Jul-2007 [386x2] | Coming Soon ;-) http://rebol.mustard.co.nz/rebtower-ne-lobby.png |
Any notes on things i will need to add/change etc for lobby interface appreciated :) | |
Dockimbel 11-Jul-2007 [388x2] | Yes, one, it doesn't say who's winning the battle ! ;-) |
Btw, your games reminds me a lot this other online card game : http://www.maganicwars.com (very good and addictive!) | |
ICarii 11-Jul-2007 [390x2] | thanks for the link :) |
RebTower 0.1.6 Released # few minor bug fixes # added maximum limits to Resources (9), Stockpiles (999), Tower(100), Walls(100). Full version: http://rebol.mustard.co.nz/rebtower.zip(661kb) Update version (from 0.0.7 upwards): http://rebol.mustard.co.nz/rebtower.r (37kb) | |
Ashley 11-Jul-2007 [392] | Looking very good. Possible to have a setup option for larger screen res? (the card text is very hard to read on a 1920x1200 display). Perhaps just offer a couple of standard 4:3 ratio options like 800x600, 1024x768 and 1600x1200. |
ICarii 11-Jul-2007 [393] | re larger screen res - ill have a look at a 1200x900 version as well but this will have to wait until after i've tested the network edition a little more - probably in a week or so :) |
ICarii 14-Jul-2007 [394x2] | RebTower 0.1.7 released. - small fix for stacks not visually clearing after completing a game. Full version: http://rebol.mustard.co.nz/rebtower.zip(661kb) Update version (from 0.0.7 upwards): http://rebol.mustard.co.nz/rebtower.r (38kb) |
also fixed a description for the Rabid Rabbits card - it wasnt displaying its turn duration. | |
[unknown: 5] 14-Jul-2007 [396x3] | i download this game but don't understand how to win |
My little castle keeps coming down | |
looks very cool though | |
ICarii 14-Jul-2007 [399] | heh - the object is to play your cards (left click to enlarge - right click when enlarged to play) and balance attack with resource management and castle defence to win :) |
[unknown: 5] 14-Jul-2007 [400x2] | I don't understand the numbers on the cards |
Looks like you can play more than one at a time? | |
ICarii 15-Jul-2007 [402] | The first part of the rebtower.r file containst help instructions on how to play and what the different parts mean :) The numbers indicate a resource cost that has to be met in order to play the card. |
[unknown: 5] 15-Jul-2007 [403] | ahhh thanks |
older newer | first last |