World: r3wp
[Games] talk about using REBOL for games
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[unknown: 9] 30-Jun-2007 [343] | - Need help (I have no idea how to play this game. - Make zoom effect of cards twice as fast. - Full screen mode? - Right justify all numbers. - What is with the status output .......................["blah blah blah "] |
ICarii 30-Jun-2007 [344x4] | - re help: now that ive spelt ill add it in ;) - ill write some docs :( - re zoom: can do - i need to add a preferences section anyway where you can set zoom smoothness etc depending on system speed. - re numbers justification - will do - re status output - its there until all the deck cards are ready and the deck is also balanced properly - so could be a little while ;) |
spelt... slept... obviously im still asleep ;) | |
version 5 released: http://rebol.mustard.co.nz/rebtower-0.0.5.zip notes: 0.0.5 fixed card font display, rebalanced deck (somewhat) - removed debug-info - resources: right justified text | |
re zoom - that will speed up greatly once i turn card info into a static image - later today hopefully | |
ICarii 1-Jul-2007 [348] | there is an error with the vampiric amoebas - the line should read as follows in the starter-deck.txt: (else player takes damage while enemy heals ;-) ) Vampiric Amoebas cost [6 0 0] damage-o [6 0 0] duration [8 damage [0 -1 0] damage-o [1 0 0]] {enemy:^/6 damage^/1 damage every turn^/+1 wall to player every turn^/last 8 turns} |
ICarii 2-Jul-2007 [349x3] | card artwork for the new version of rebtower is located at http://rebol.mustard.co.nz/rebtower-card-art.zip this includes all card stats etc. in their final form. I'm halfway through the art.. 21/40 done. |
that should give you a better idea of art direction etc Reichart ;) | |
all cards are there but mini-image art is missing from the last 19 :( took 8 hours to get the first 19 sorted.. | |
[unknown: 9] 2-Jul-2007 [352] | Looking good, tel me when complete. |
ICarii 3-Jul-2007 [353x2] | RebTower 0.0.7 has been released. - All art is now completed. - Card Builder is included with this release so you can make/modify your own cards. - Added turn pause mode so you can get a better look at the cards the computer plays. Get it at: http://rebol.mustard.co.nz/rebtower-0.0.7.zip(657kb) |
RebTower 0.0.8 - bugfix for turn-pause on winning. http://rebol.mustard.co.nz/rebtower-0.0.8.zip (for full) or http://rebol.mustard.co.nz/rebtower.rfor update only | |
[unknown: 9] 4-Jul-2007 [355] | When do we get rules? |
ICarii 4-Jul-2007 [356] | a brief explanation is inside the rebtower.r file at the moment - im working on a pretty help file and preferences at the moment ;) |
Terry 4-Jul-2007 [357x11] | The rules seem to go like this.. you get the lousy cards, and the machine pwns ;) |
I think it's bugged out.. use a few cards and no changes.. like +1 to forest, and exactly the same next turn? | |
I used a +10 to tower, it used a 4 damage, and my tower only went up +1 ? | |
Then a +5 damage, and nothing happens?? | |
Then a trebuchet and still nothing ?? | |
New game, first card is ' steal up to 10 energy'.. we both now have 10 ? | |
2nd turn, we both have 40 tower, 20 wall... Im going to play 'dogs of war' which is 5 dmg to enemy.. | |
It played 'Trollkin' damage'.. . 8 dmg, -5 wood | |
I now have 40 tower, 12 wall... . it has 40 tower, 20 wall?.. and Im down 5 wood as well.. | |
Reichart should turn this into a one armed bandit. | |
(That's a joke R.) | |
ICarii 4-Jul-2007 [368x5] | Terry - are you using version 0.0.8? Feedback like this is very important as there may still be bugs but not as major as incorrect damage.. |
lol... i think i know what happened - you discarded rather than played a card :) | |
need to left click to select a card then right click it whill full size to play. right clicking a card in normal mode discards it :) | |
RebTower 0.0.9 - bugfix for infinite loop when ending game on an extra turn card. http://rebol.mustard.co.nz/rebtower-0.0.9.zip(for full - 657kb) or http://rebol.mustard.co.nz/rebtower.r(for update from versions 0.0.7 and higher - 24kb) | |
RebTower 0.1.0 - added spacebar toggle to turn mode after accidentally turning it off on 0.0.9 ;-) From now on the latest versions will always be found below (its relatively stable now). http://rebol.mustard.co.nz/rebtower.zip(for full - 657kb) or http://rebol.mustard.co.nz/rebtower.r(for update from versions 0.0.7 and higher - 24kb) | |
[unknown: 9] 4-Jul-2007 [373] | James, may I suggest swapping the mouse interface: - Left click playes the card. - Right click zooms on it Most peope will learn what the card does very quickly, so it would imply that using the common left click would be best for "playing" while right click is for examaning... thoughts? |
ICarii 4-Jul-2007 [374] | re mouse interface - the problem here is there are 3 distinct operations needed: Zoom, Play and Discard. Seeing as double-click under rebol also activates click i wasnt able to use that without messy workarounds and I'm not too fond of using keyboard unless totally necessary. The current Left click to select then right click to play (or left click again to shrink) was chosen because it is a natural thing for us to want to inspect something before using it - using right click to do the actual playing was probably a little confusing for people at first but it quickly catches on. The only gotchya is perhaps I really should add a warning on discard option so people dont willy-nilly throw away cards while thinking they are playing them :) |
[unknown: 9] 4-Jul-2007 [375] | Good to understand your logic. OK, then may I suggest then: - Left click - plays card (you should put this to a vote) - Right click examines card (since this is how every OS is designed). But also: Leave about 20 pixels below the cards. When you move your mouse over a card, that space shows the word "Details" or "more" You can discard from the details view of the card. Unless the game is a trigger game, or speed is required, sticking to just simple left button to do most things is the best way to go. Of course, until I learn the actual point of this game (the rules) and "feel" the cadence of the game, it is hard to tell. |
Chris 4-Jul-2007 [376x2] | Another possibility is to reveal icons when the card is in zoom (right-click) mode? |
An example, the card reveals a semi-transparent black halo as it zooms with window-like controls on the top-right --> a down arrow (unzoom, though right-click on the card can do this too) and an X (discard). | |
Terry 5-Jul-2007 [378] | hmm 109 rounder ... nice game James |
yeksoon 5-Jul-2007 [379] | nice game... though..in one of the game ...it hanged. (not sure why) - last card to win and it just hanged. |
ICarii 5-Jul-2007 [380] | yeksoon - is your version 0.1.2? This was a problem with extra turn cards in previous games. |
yeksoon 6-Jul-2007 [381] | yes, it is version 0.1.2 I suspect that I was clicking too many times as I deal my last card...and the system (or game) may be trying to pop up the 'Victorious' screen |
ICarii 6-Jul-2007 [382x4] | ahh - if it happens again let me know and ill try to track it down - theres a check on zooming cards that only lets it happen at certain time |
RebTower 0.1.3 released. Changes: # Fixed transparency issues with played cards # Stacks now zoomable # All new PLAYBACK MODE. (Press p to check out all the stages of a completed round) Full version: http://rebol.mustard.co.nz/rebtower.zip(661kb) Update version (from 0.0.7 upwards): http://rebol.mustard.co.nz/rebtower.r (34kb) | |
Still to come is a stats mode and Reichart's help file ;-) | |
.. and the inevitable bugfix for playback mode.. 0.1.4 adds a fix for resetting playback mode after a win.. | |
ICarii 11-Jul-2007 [386x2] | Coming Soon ;-) http://rebol.mustard.co.nz/rebtower-ne-lobby.png |
Any notes on things i will need to add/change etc for lobby interface appreciated :) | |
Dockimbel 11-Jul-2007 [388x2] | Yes, one, it doesn't say who's winning the battle ! ;-) |
Btw, your games reminds me a lot this other online card game : http://www.maganicwars.com (very good and addictive!) | |
ICarii 11-Jul-2007 [390x2] | thanks for the link :) |
RebTower 0.1.6 Released # few minor bug fixes # added maximum limits to Resources (9), Stockpiles (999), Tower(100), Walls(100). Full version: http://rebol.mustard.co.nz/rebtower.zip(661kb) Update version (from 0.0.7 upwards): http://rebol.mustard.co.nz/rebtower.r (37kb) | |
Ashley 11-Jul-2007 [392] | Looking very good. Possible to have a setup option for larger screen res? (the card text is very hard to read on a 1920x1200 display). Perhaps just offer a couple of standard 4:3 ratio options like 800x600, 1024x768 and 1600x1200. |
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