World: r3wp
[Games] talk about using REBOL for games
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ICarii 5-Jun-2007 [260x2] | well.. maybe 80 years ;) |
the only hard thing about creating the multiplayer version of mahjong is the infernal scoring :( So many differetn variations | |
yeksoon 5-Jun-2007 [262] | leave it to the players to do the scoring |
ICarii 5-Jun-2007 [263x3] | yes but then you need to decide on the hands allowed as well depending on teh variation played |
eg. classical Chinese vs Hong Kong vs Taiwanese vs American | |
Personally i like the classical Chinese hands with a few of the 1920's American hands like knitting/double knitting thrown in :) | |
yeksoon 5-Jun-2007 [266] | interesting..never know about American? |
Maxim 5-Jun-2007 [267] | I also found it a bit tough to separate a few tiles, cause the contrast is a bit too low. |
ICarii 5-Jun-2007 [268x3] | hmm.. i used a standard tileset format so ill post a link to compatible tilesets.. brb |
http://www.lelldorin.de/beos/ | |
has alternative bright tilesets | |
Maxim 5-Jun-2007 [271x3] | would it be hard to make a button which basically does ?: write/binary %tileset.png read/binary http://www.lelldorin.de/beos/whatevertiles.png |
with watevertiles.png pointing to other tiles (one tileset per button) | |
other mahjong have this and its actually quite cool. | |
ICarii 5-Jun-2007 [274x3] | if i can get them to load - im getting 404 errors here |
at persent id reccommend lledorin tileset 1 for brightness and clarity | |
i just found some nice Kyodai Mahjong tilesets - ill write an import for them as well | |
Geomol 5-Jun-2007 [277] | Any plans for an OpenGL version with perspective 3D tiles? |
ICarii 5-Jun-2007 [278x4] | when R3 is released and someone writes the OpenGl plugin :P |
but ive got a MMORPG to do in openGL before that :) | |
just waiting on async ports in R3 | |
then the server will be ready | |
Geomol 5-Jun-2007 [282] | There are 2 OpenGL implementations for REBOL already. One by Cyphre, that require REBOL/Command (I think), and mine requiring GLServer (compiled C program, only for OS X so far). |
ICarii 5-Jun-2007 [283x4] | winXP here :) |
and i could use the sdk i have here but then its no use to users | |
i need the GL to be accessible from v standard view | |
and ideally it needs to work in linux, windows and osx | |
Mario 5-Jun-2007 [287] | Mahjong also has Italian rules afaik, it was imported, I don't know when or by whom, in central Italy. It is also played in Japan and I had a Japanese computer game of Mahjong that it's defined unplayable by Chinese people I know. About the tileset: on Linux I had problems with the capitalised filename as %TileSet.png differs from %tileset.png |
ICarii 5-Jun-2007 [288] | re the tileset name - thanks for mentioning that - i thought i'd caught them all - obviously not :) |
[unknown: 9] 5-Jun-2007 [289] | I really hate that linux allows case. |
ICarii 28-Jun-2007 [290] | RebTower (Old School MTG based card game) almost complete - just finishing deck art and AI for computer player. http://rebol.mustard.co.nz/rebtower-wip.jpg |
Gregg 28-Jun-2007 [291] | Very nice James! |
ICarii 28-Jun-2007 [292] | The AI isi proving to be a pain :) I keep thinking - "What would i do next" .. takes ages :( |
Geomol 28-Jun-2007 [293x2] | Yeah, it looks nice! |
Do you produce all the graphics yourself? | |
ICarii 28-Jun-2007 [295x2] | all except the backdrop which is Alan Wheat's |
ideally ill dust off terragen and make my own backdrops when i get a little more time | |
Geomol 28-Jun-2007 [297] | Especially the small drawings with number on top is great. How do you produce them? |
ICarii 28-Jun-2007 [298] | used draw with a white on silver shadow |
Geomol 28-Jun-2007 [299] | I mean the drawings, the blue 'energy', forest and brown cave. |
ICarii 28-Jun-2007 [300x3] | verdana font - which i may have to change for OSX/Linux compatibility |
ahh - forest and cave are from stock photos and the blue is a geometric effect | |
well geometric + photoshop :) | |
Geomol 28-Jun-2007 [303x2] | oki |
Do you have a prefered place to look for stock photos? | |
ICarii 28-Jun-2007 [305] | free + stock + photos on google :) Or i dig thru the 40+ gig i have here :) |
Anton 28-Jun-2007 [306] | Yes, looking nice and polished. |
Alan 28-Jun-2007 [307] | ICarii: have you tried the new terragen version ? |
ICarii 28-Jun-2007 [308] | using 0.9 here - not sure what latest is (probably 2.0 lol) |
ICarii 29-Jun-2007 [309] | RebTower Demo available at: http://rebol.mustard.co.nz/rebtower-demo.zip - non demo version should hopefully be out in a couple of days once I get the artwork finalised and the AI beaten into shape. Current demo plays computer vs computer in simulation mode. |
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