World: r3wp
[!REBOL3-OLD1]
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Pekr 15-Oct-2008 [7363] | Peter - make style! would mean, that style is a datatype. As for me, I have no problem with stylize vs style ..... |
Graham 15-Oct-2008 [7364] | that's a convention ... regarding! |
Henrik 15-Oct-2008 [7365] | Pekr, the fuzziness is due to antialiased edges hitting between two pixels, although jpeg compression makes it a bit more fuzzy. It's everywhere, it seems. |
Graham 15-Oct-2008 [7366] | the screenshots? |
Henrik 15-Oct-2008 [7367] | No, in the app. My screenshot is in PNG, btw. |
Graham 15-Oct-2008 [7368] | So, using VID+, the layouts are all fuzzy??? |
Henrik 15-Oct-2008 [7369x2] | it seems. :-) Maybe Carl wants us to feel all warm (the gold and red colors) and fuzzy (the... well :-)) |
http://rebol.hmkdesign.dk/files/r3/gui/002.png | |
Graham 15-Oct-2008 [7371] | those fields don't accept focus! |
Henrik 15-Oct-2008 [7372] | It doesn't seem there is working focus yet. The editing works about as good/bad as VID3 for now. |
Graham 15-Oct-2008 [7373x2] | it was a joke! |
so, using groups like Max had ... | |
Henrik 15-Oct-2008 [7375] | :-) Now that I look at the code, I can see the entire event system is grabbed from VID3. |
Geomol 15-Oct-2008 [7376] | The labels and "text" in the fields don't have antialiasing, "text" in area has. I hope, the overall amount of aliasing (fuzzyness) can be adjusted. |
Henrik 15-Oct-2008 [7377] | I think there are two levels to it at this time (on/off), but I think Cyphre has said that the gamma can be adjusted. Carl also once said that he hates antialiased text, which is probably why the smaller text is non-antialiased. |
Geomol 15-Oct-2008 [7378x4] | Oh, and it looks interesting! :-) |
More screenshots: http://www.rebol.net/wiki/GUI_Basics Carl write, it's a prototype skin, and he uses jpeg (with artefacs), so those are probably just to feed the hungry ones. | |
*artefacts* or *artifacts* Isn't "artefacts" the more correct spelling? | |
Gives more hits. | |
Robert 15-Oct-2008 [7382] | Shouldn't AREA-SIZE read SIZE in the circle style example on the GUI-Styles Wiki page? |
Henrik 15-Oct-2008 [7383] | Geomol, perhaps one is the archeological kind and the other is what is in jpeg? :-) |
Gabriele 15-Oct-2008 [7384] | robert, if i understood correctly, area-size is the size of the area you can draw into, size is the size of the whole face. in the examples, area-size: size - 2x2 (or something like that) |
Henrik 15-Oct-2008 [7385] | http://rebol.hmkdesign.dk/files/r3/gui/001.mov Framerate is about half of what it really is. |
Graham 15-Oct-2008 [7386x3] | nice ... |
like Ashley's tour.r | |
but with animation ( sliding faces ) | |
Pekr 15-Oct-2008 [7389x2] | Carl is TV guy, he likes colorful designs :-) Buttons with shadowed text are not pretty :-) |
In GUI_Basics chapter, in Opinion survey example, there is 'group used without explicitly stating number of columns. How does such group know, how to layout its elements? Is it simply laying all elements in one row by default? | |
Henrik 15-Oct-2008 [7391] | Yes, one row. |
Pekr 15-Oct-2008 [7392x2] | What is: panel 80.200.180.80? Color with alpha? |
Is there english word "pastel"? That is how current skin should be called :-) | |
Henrik 15-Oct-2008 [7394] | yes, alpha |
Pekr 15-Oct-2008 [7395x2] | uh, pity it can't be solved some other easy way. I don't like implicit arguments, as from stylize source code nothing implies, that there is any such variable available: on-resize: [ ; arg is the size face/gob/size: arg |
Isn't there a typo? faced: [ bar-color: teal bar-size: 1x1 ; modified by the progress % value bar-fill: ; generated from bar-color option ] What is going bar-fill to be set to? It is last element of the block, and if you do object from it, it should have some value to be set to, no? | |
Henrik 15-Oct-2008 [7397] | it's not a typo, but I don't know yet how that works. |
Graham 15-Oct-2008 [7398] | the implicit argument? |
Pekr 15-Oct-2008 [7399] | Graham - what are you asking? |
Graham 15-Oct-2008 [7400] | nothing |
Gregg 15-Oct-2008 [7401x3] | I wouldn't use pastel to describe the color scheme. |
Artifacts is correct American spelling, though maybe no English. :-) | |
*not* English. | |
Gabriele 16-Oct-2008 [7404] | Petr, from what I see group seems to work just like in VID3. Layout as row if no columns are specified. |
Henrik 16-Oct-2008 [7405] | Status: Fixing more bugs and I'm starting to work on the real skin. So far, skinning is quite simple but not unlike VID3. It shares some of the same possiblities although there are certain restrictions in place to simplify and make it easier to understand. Unlike VID3, gobs are prearranged, so there is a single DRAW gob and a text gob on top of it and during skinning, I'm not even aware of the presence of gobs. If the skin does not work, the face is invisible. I've been told to hold back on using VID until Carl has tried building some apps and dialogs with it to eliminate usage problems. Pictures are trickling in on the aforementioned URL once in a while. :-) |
Pekr 16-Oct-2008 [7406] | prearranged gobs and plumbing of text gob over draw gob instead of real free multi-gob design does not sound good to me ... |
Graham 16-Oct-2008 [7407] | So, you're calling it VID?? |
Henrik 16-Oct-2008 [7408x2] | Graham, oops, I guess. :-) |
http://rebol.hmkdesign.dk/files/r3/gui/index.rsp Easier access to images. | |
Pekr 16-Oct-2008 [7410x2] | http://www.rebol.net/r3blogs/0151.html-GUI: Colored buttons - Attributes vs Styles |
Henrik - as I can see you are playing with buttons and its possible design - here's some comparisons from the time of View 1.3 project - http://www.xidys.com/rebol-screenshots/btn-comparison.jpg I liked version of buttons from Chris, as it was kind of mild, not so much pastel .... just for inspiration, as I bet you have your own ideas :-) | |
Graham 16-Oct-2008 [7412] | the old windows style was to include an icon in the button as well. |
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