World: r3wp
[!REBOL3-OLD1]
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Gregg 25-Jul-2007 [3662] | :-) We can hope. |
Gabriele 25-Jul-2007 [3663x3] | i'm secretly using it in vid proto so to make the chances of it being in higher ;) |
geomol: the problem is, that there are at least two things that add 4 [1 2 3] could do. and, i think the most "natural" would be for it to result in [5 6 7]. | |
also, FOLD is a generic construct, as opposed to having special handling in all the natives. | |
Pekr 25-Jul-2007 [3666] | Gabriele - how goes VID prototyping? What is its status? :-) |
Geomol 25-Jul-2007 [3667] | Gabriele, good point with ADD! |
Henrik 25-Jul-2007 [3668] | pekr, let me post a nice screenshot for you: http://rebol.hmkdesign.dk/r3/VID3/vid3.png |
Graham 25-Jul-2007 [3669] | auto-resizing pleasssssee... |
Henrik 25-Jul-2007 [3670x2] | is there |
It's a little buggy ATM and needs more features, but the resize algorithm resizes the UI, no matter what you resize: the window or an element in the UI. So if you have a box in the middle of the window with stuff around it, and you make it bigger, the other elements are automatically displaced. | |
Graham 25-Jul-2007 [3672] | what's missing? |
Henrik 25-Jul-2007 [3673x2] | Proper even spacing between UI elements. I think the window also sometimes does not resize properly, if content is resized. I may have missed some ways to do things in the layout dialect, so I may be wrong. |
still in the prototype stage, so some things will probably change. | |
Graham 25-Jul-2007 [3675] | how compatible is the vid3 dialect with current vid? |
Henrik 25-Jul-2007 [3676] | Gabriele should answer that... |
Graham 25-Jul-2007 [3677] | He's gone for the night |
Henrik 25-Jul-2007 [3678] | well, some layouts can be used, but things like ACROSS, BELOW, PAD are not in VID 3 (yet?). |
Graham 25-Jul-2007 [3679] | Ok, so largely the same then |
Henrik 25-Jul-2007 [3680] | the principles are the same, just allows for resizing, so some new words to handle that are in there. |
Graham 25-Jul-2007 [3681] | an evolution of Vid rather than a revolutionary product |
Henrik 25-Jul-2007 [3682] | hopefully also FEEL hell will be either gone or at least very reduced. |
Graham 25-Jul-2007 [3683] | what do you FEEL about porting list-view ? |
Pekr 25-Jul-2007 [3684] | auto resizing needs imo to support - resizing in x, or y axis, or both. Then we need anchoring - I wont e.g. button corner to be always aligned to area bottom-left point. Then we need the ability to turn reizing off for certain elements. Then we need limits for particular elements, to aviod unwanted resizing sizes ... etc. |
Henrik 25-Jul-2007 [3685] | Graham, I don't think I FEEL quite up to it yet. :-) I don't even know yet how to code with GOBs properly, as they are a bit harder to manage than faces. There will hopefully be a solution to that. There is a much better text list already in VID3 than in the old VID. It even has columns. :-) |
Pekr 25-Jul-2007 [3686x2] | nice screenshot. But at first sight I miss on some fundamental elements - no accelerator keys yet? No visual focus representation? Is there focusing system inside already? |
the current look of the ui is a bit ugly. | |
Henrik 25-Jul-2007 [3688x2] | partial focusing is there, but these things you mention are still in the design phase. |
what's wrong with the UI look? :-) I think it's perfect. ;-) | |
Pekr 25-Jul-2007 [3690x2] | I just really hope that new VID will be fully featured GUI system, and that it will support most things needed to do larger business apps .... |
It looks like mix of Amiga OS and some old kind of unix flavor ..... | |
Henrik 25-Jul-2007 [3692] | Pekr, the prototype feels a lot more feature scalable, if it's any comfort. No real dead ends as in R2 VID. |
Graham 25-Jul-2007 [3693x2] | My understanding is that Vid will be incomplete again |
and it will be up to the community to complete it | |
Pekr 25-Jul-2007 [3695] | I hope so ... as for actual look, I don't care much yet, as it can be fixed by some gfx artist later. I care more about subsystem as keyboard support (focusing), visual representation of focusing, disabling/enabling ui elements, flexible resizing, on-something handlers rather than one feel func, and self-encapsulated styles - no external dependencies .... |
Henrik 25-Jul-2007 [3696x2] | Gentlemen, please remember, this is a prototype, so don't get too upset. I don't know how far it will be done when the beta comes out, but already now it feels far, far more capable than R2 VID. |
pekr, there are a few on-something handlers in there already. | |
Pekr 25-Jul-2007 [3698x2] | Graham - but we can complete it. But only if basic subsystems are flexible. I hope those will be. I will not accept any "you can code your own VID" excuses. If there are going to be any, we are really doomed. |
So, what I prefer for initial release is - introduce us to particular subystems, give us doc with description of how you aproach UI creation. Styles can be added later. But I want to have flexible base first, which will count on all things needed to support big GUIs. | |
Henrik 25-Jul-2007 [3700] | pekr, about a gfx artist... maybe we already have one? :-) |
Pekr 25-Jul-2007 [3701x2] | Henrik - do you find gobs to be more difficult concept than faces? Or is it just that gobs are new, and you have to switch your thinking to the new concept? |
Chris? :-) | |
Henrik 25-Jul-2007 [3703x2] | perhaps :-) |
or perhaps not... but the look might change a bit. perhaps the gradient color will change. :-) | |
Pekr 25-Jul-2007 [3705] | insufficient! :-) |
Henrik 25-Jul-2007 [3706] | Pekr, sorry I'm teasing you about the GFX, but the final look will stay secret until it's done, as it's not open for commenting. |
Graham 25-Jul-2007 [3707] | My guess is it will be a year before we can build large applications with it! |
Pekr 25-Jul-2007 [3708] | Graham - so far you can use RebGUI, no? If it needs year, then let it be one year. But I want to be able to comment on things like focusing etc. I don't want R3 VID being limited in any aspect .... |
Graham 25-Jul-2007 [3709x2] | ie. I don't expect it to spring fully formed |
keyboard support for games | |
Pekr 25-Jul-2007 [3711] | Henrik - is there a concept of window in new VID? As I said - I would like to have one. We should decide upon what will view/new do. I am not sure I want it to open new OS level window. That will make plug-in apps suck big time. I would welcome the choice - for desktop apps let it be e.g. OS window, for plug-in, VID windowing .... |
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