World: r3wp
[#Boron] Open Source REBOL Clone
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Kaj 30-Jun-2010 [658] | Adding the ability to read standard input should be sufficient for POST |
sqlab 8-Sep-2010 [659] | Has anyone a project file for Codeblocks and Boron under Windows or some hints how to do it? |
Kaj 8-Sep-2010 [660] | By the way, not sure when it was implemented, but Boron's manual has an example for reading standard input |
Andreas 8-Sep-2010 [661x2] | sqlab: you can have cmake generate a codeblocks project file for you |
i think all you should need to do for that on windows is fire up cmake gui and select the boron directory | |
NickA 8-Sep-2010 [663] | Kaj, thanks for noting that standard input example - it is new. In June, Boron's user manual version was 0.1.2 and the windows release was 0.1.4. It's really encouraging to see work accomplished :) I donated a small amount back in June to Karl using the paypal link - if he's motivated by money to do more work, I'd support that without reservation. I don't have much time right now to explore much, but I'd love to see a continuing active open source alternative. |
Kaj 8-Sep-2010 [664x3] | Here's a tiny demo of Boron generating a web page on Cheyenne: |
http://tryrebol.esperconsultancy.nl/hello-Boron.b | |
That's through Cheyenne's CGI mode, so with standard input reading, it should also be able to handle a POST request | |
Demitri 12-Sep-2010 [667] | Nice project! |
Kaj 9-Feb-2011 [668x2] | Boron SMTP client: |
http://gitorious.org/boron-library/boron-library/blobs/master/networking/send-smtp.b | |
Kaj 28-Feb-2011 [670x2] | Henrik, it looks like boron-gl is starting fairly normally, but doesn't get into the console somehow |
Are you starting it from the Terminal? | |
Henrik 28-Feb-2011 [672x2] | no, it is wrapped in an application bundle. |
if I try to start it using OPEN, it just returns to console immediately | |
Kaj 28-Feb-2011 [674x2] | It's a console program, so you must start it from the shell |
It's likely an app bundle because it includes a dynamic library | |
Henrik 28-Feb-2011 [676x2] | Well, if it's an application bundle, then it should start the boron-gl console, when doubleclicking it. I'm not sure what mechanism is required to start it. |
It only starts, if I go into the bundle and start the boron-gl executable manually. | |
Kaj 28-Feb-2011 [678] | That would be a good piece of code to contribute to Karl :-) |
Henrik 28-Feb-2011 [679] | yes... I'm not sure how to do it, though. |
Kaj 28-Feb-2011 [680x3] | Yes, it's a console program, so must be started "manually" |
Programming is exploring | |
So do you get the Boron console when you start it from a terminal? | |
Henrik 28-Feb-2011 [683] | That's not what I mean. Application bundles must start their embedded executable, when doubleclicked or when using OPEN in the terminal. |
Kaj 28-Feb-2011 [684] | I don't know how that works on OS X. I only know that it just works on other Unixy systems such as Linux and Syllable |
Henrik 28-Feb-2011 [685] | yes, if I go into the OSX bundle. |
Kaj 28-Feb-2011 [686x2] | If extra code is required on OS X, then that can be expected from finished commercial apps, but Boron is a volunteer project a year old |
How do you start R3 on OS X? Isn't there an app setting where you must tell OS X to start a command line program in a terminal? | |
Henrik 28-Feb-2011 [688] | A bundle is simply a directory, which contains specific directories and has a specific icon. OSX recognizes such directories as applications. Inside are libraries, icons, images and executables of various CPU platforms. The user then sees the directory as an application, which, when double clicked, automatically runs the correct executable inside according to CPU platform. You're not supposed to go inside a bundle to start the program. |
Kaj 28-Feb-2011 [689] | Anyway, if you can start boron, you can proceed to starting the demo |
Henrik 28-Feb-2011 [690] | R2 and R3 are not bundled, so when starting them, is the same as other unixes. |
Kaj 28-Feb-2011 [691] | How do you start the host kit version of R3, which has a separate library? |
Henrik 28-Feb-2011 [692] | R3 for OSX does not have it separated. |
Kaj 28-Feb-2011 [693x3] | The host kit version does |
Anyway, I don't have OS X, so the best thing to do is to take this up with Karl on the Boron mailing list | |
If you want to run the demo, you can now do so | |
Henrik 28-Feb-2011 [696x2] | I'm not sure if there is a hostkit version yet for OSX. Mine comes from Carl. |
yes, ok | |
Kaj 28-Feb-2011 [698] | The shared library for OS X is in the Git repository |
Henrik 28-Feb-2011 [699] | ok, I haven't tried it. |
Kaj 28-Feb-2011 [700] | The host kit became available for OS X when Andreas solved the linking problem on OS X for Carl |
Henrik 28-Feb-2011 [701] | ok |
Kaj 28-Feb-2011 [702] | Any results? |
Henrik 28-Feb-2011 [703] | sorry, I have other things to do right now. |
Kaj 28-Feb-2011 [704x2] | Here's the new manual for the Boron OpenGL interface: |
http://urlan.sourceforge.net/boron/doc/UserManualGL.html | |
Dockimbel 1-Mar-2011 [706] | Thanks, I was curious to see that. Interesting first approach to an OpenGL wrapper dialect. |
Kaj 23-Jun-2011 [707] | Boron just added an embedded assembler via LibJIT |
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