World: r3wp
[!RebGUI] A lightweight alternative to VID
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Ammon 10-Mar-2005 [174] | Yeah, that's more like it. But it can be used to provide simple, clean OS independant applications too... |
Pekr 10-Mar-2005 [175] | where does Glyout/Steel/Liquid thingy stands in comparison? |
Ammon 10-Mar-2005 [176] | GL goes for a more dynamic approach while maintaining performance. Did you see Maxim's rework of a multi-column scroll list? Fast, very fast. |
Ashley 10-Mar-2005 [177] | Vincent: rate suggestion ... done (overlooked in 0.1.3) Robert: Will the splitter be integrated into the next release? ... Yes Pekr: "I want full OS compliancy in behavior" ... which OS and what skin? Ammon: "RebGUI is ..." ... spot on, and I like that sentence so much I'll add it in some shape or form to the main page ;) |
Pekr 11-Mar-2005 [178x3] | Ashley - it was long discussion at some stage of View 1.3 project, but shortly - my opinion is, that we don't need to skin anything. IMO it is good and vital, if we are distinguishable, so ppl can say - it is that colorfull app, Rebol :-) What I have in mind by OS compliancy, is behavior, so mainly keyboard handler, but also mouse reactions etc. |
Romano did nice job with keyboard handler, but e.g. - because of no rich-text ability, we are not able to display accelerator key (underlined char). VID styles also are not ready yet, to visually distinguish it has focus or not ... | |
Proper and OS compliant behavior is imo MUCH more important, then skin ... | |
shadwolf 11-Mar-2005 [181x2] | pekr sure this will come in time but in a 0.1.3 version I don't think this is actually the priority ... |
first we have to make the set of widgets then tune them IMHO | |
Vincent 11-Mar-2005 [183x4] | a little correction to 'progress (didn't count the 'edge size and 0x0 origin in draw): |
face/effect/draw/box: to pair! reduce [ to integer! face/size/x - 3 * face/data: min 1 max 0 face/data face/size/y - 3 ] | |
a one-face horizontal slider prototype : | |
hslider: make face [ size: 200x20 data: 0.0 effect: [draw [pen 48.48.48 fill-pen 192.192.192 box 1x0 10x17]] feel: make feel [ redraw: function [face act pos][delta][ if act = 'show [ face/effect/draw/7/y: face/size/y - 3 delta: 5 + to-integer face/size/x - 12 * min 1.0 max 0.0 face/data face/effect/draw/6/x: delta - 5 face/effect/draw/7/x: delta + 4 ] ] ] init: does [ feel/engage: func [face act event][ if find [move down] event/type [ face/data: min 1.0 max 0.0 event/offset/x / face/size/x show face face/action face ] ] ] ] | |
Pekr 11-Mar-2005 [187] | shadwolf - that can be mistake. You have to keep those things in mind at least, as e.g. adding visual representation of focus may require different kind of measures of borders of widgets etc. (depends upon how you choose to represent it) |
Vincent 11-Mar-2005 [188x3] | for 'hslider - 'init is used to allow 'action in definition, as with 'action feel/engage is modified - must be tuned and modified according to futur specifications - usage example, in %example-misc.r, you can test it adding "hslider [size 200x20 data 0.75 action [p/data: face/data show p]]" - for a 'vslider, same code with all x and y swapped |
Pekr: visual focus like which OS? It isn't the same on Windows 95->2k and Windows XP, and there are other OS. Mouse reactions changes a lot between OS too. | |
a little set of existing controls makes it easier to discuss common behaviour. but it's important to discuss it as soon as we can. | |
Pekr 11-Mar-2005 [191] | Vincent - right. That means, we have to adapt to OS we run on .... |
Vincent 11-Mar-2005 [192] | more complex widgets shouldn't be done until we have a more detailled specification about global look and feel (colors, text size, ...) |
Pekr 11-Mar-2005 [193] | ... or ppl will feel hostily about your app .... they can imo forgive different look, but not different behaviour .... that is my experience ... even one slight difference can make ppl annoyed ... |
Vincent 11-Mar-2005 [194x2] | Pekr: that's mean we need different versions of each widget? |
why not totally different look and behaviour - the nearly same is annoying, the different is... different | |
shadwolf 11-Mar-2005 [196] | Pekr that's right but I think that"s a second stage of consern first we have to make those common widget we have to make them speedy then we culd let spent some cpu calc to look & feel purpose ;) |
Pekr 11-Mar-2005 [197] | OK, I read it is a community project - what is the concrete plan, if any? |
Chris 11-Mar-2005 [198] | For VID 1.3, the spec was to be close to XP while maintaining open-endedness for custom and legacy projects (Surfnet Detective is imo an XP-alike that 1.3 may have ended up as). As RebGUI is more focussed (and streamlined) than VID, I would recommend working toward a neutral style optimised for the kind of UIs that RebGUI is designed for. |
Ashley 11-Mar-2005 [199] | Pekr: "What is the concrete plan, if any?" ... shadwolf was on the mark. 1) Create a set of base widgets with the desired *functionality* 2) Select a look & feel to approximate 3) Apply this look & feel *consistently* to all base widgets Vincent is correct when he says we should discuss this sooner than later as look & feel can effect how a particular widget is implemented. As an example, a 'button widget trying to mimic WinXP might use multiple images and / or effects to mimic the various states a WinXP button can be in; while a minimalistic approach might just make use of 'edge and 'effect to toggle between several states. I'm leaning towards a minimalistic yet modern look & feel (perhaps even PDA-like) so put any useful links / comments / opinions / designs here for folks to look at. Here's one to get the ball rolling: http://projects.o-hand.com/matchbox/screenshots.html |
shadwolf 11-Mar-2005 [200] | Pekr and every one have to understand that starting a sutch project from scratch (white page) is a true challenge.In french scene we have an example of a heavy skinnable widgets library that became deprecated because several reason in witch there is no one to take in charge the continuity of the lib and that's pretty difficult to make a relevent work while we don't know what could be the VID futures. This library is interdependent of VID so while we don't know how Carl plan to extend it in futur it's hard to make up plans to maintain it. The name of this lib is libskins v3 witch was made by Etienne Alaurent.. What I want for RebGUI is that every one can participate on it apporting he's hown ideas to it but conserving the main project lines. I think Ashley is totally in this mood and try yet to make documentation around RebGUI concepts. In futur one posible idea to simplify the documentation elaboration could be to use the rebol french scene douwiki.Every people that creates a modification significant to RebGUI would write the related documentation directly to the dokuwiki this way the documentation task that had to make Ashley would be lighter. Ithink as Ashley have the "code vision" he must take in charge the code merging and releasing (that's yet what he do actually ;) ). If we want RebGUI to be maintained and constently adapted we must work as a team. This allow us to have more knowlege and more inovent ideas in the topic ;) |
Ashley 12-Mar-2005 [201] | Latest release available at: http://www.dobeash.com/files/RebGUI-014.zip Highlights include: - Several new widgets (15 in total now) - A simple WinXP-like look (not final, just something to model) - New %tour.r script to view all widgets in action - ESC to return to the console (for Graham) - Numerous minor improvements and fixes - Documentation update (the Display User's Guide in particular) |
Graham 12-Mar-2005 [202x4] | thanks Ashley :) |
.. %tour.r quits on closing the window :( | |
you guys are making phenomenal advances. | |
Looking forward to the list widget. | |
Ashley 13-Mar-2005 [206] | re: quit ... have you tried just pressing the ESC key? (if that fails, what REBOL version are you using?) |
Graham 13-Mar-2005 [207x4] | well, I could use esc key in any of the previous versions .. I am talking about closing the window using the close gadget |
It's not a biggie.. but like Anton, some of us use the console preferentially. | |
When you resize the tabbed view to a smaller size, I notice that the window obscures tabs to the right. Can you put an arrow widget to scroll the tabs across ? | |
Cyphre has that feature in his tabbed view widget. | |
shadwolf 14-Mar-2005 [211] | wonderfull work !!!! 0.1.4 version is beautyfull ;) |
Pekr 14-Mar-2005 [212x2] | yes, I can confirm that closing window does not return back to console, but quits rebol ... |
0.1.4 demo is cool! Reminds me of those tiny drawed embedded environments :-) | |
shadwolf 15-Mar-2005 [214x2] | Ashley I have a good idea to submit you conserning widget positionning http://rebol.dev.fr/view.php?sid=72 |
instead of using offset to set the position of a widget we use north south east west container ;) | |
DideC 15-Mar-2005 [216] | I don't like cardinals point in UI. I prefer top/bottom/right/left |
shadwolf 15-Mar-2005 [217] | names doesn't matters ... that the system witch is interresting ;) |
Ashley 15-Mar-2005 [218] | Interesting, and I'm certainly open to new ways of doing things ... but two marks against it for me are: 1) It's overly complex [for RebGUI] 2) I tend to design like I write - left to right, top to bottom Nice concept though. |
shadwolf 15-Mar-2005 [219x2] | offset is still needed for precise effect but using this kind of organisation that is more powerfull than below accross we ca make quite and easy beatifull graphic interface |
you can start be texting the contribution code I submit you then try to find a relevent way to adapt it to rebgui ;) | |
Vincent 16-Mar-2005 [221x2] | in a 'tab-panel, auto-resizing don't work |
it's managed at window level, so faces in a face/pane aren't affected by resizing. it will be a problem with all container widgets. the resizing should be modified to recurse into pane faces and blocks. | |
Ashley 20-Mar-2005 [223] | Latest release available at: http://www.dobeash.com/files/RebGUI-015.zip Highlights include: - New LED widget - Tweaked check, splitter and tab-panel widgets - Basic edit feel added to area and field widgets - Resizing is now fully recursive - Added a light-weight request-file function for Win32/SDK use - Numerous minor improvements and fixes - Documentation update (the Display User's Guide in particular) |
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