World: r3wp
[I'm new] Ask any question, and a helpful person will try to answer.
older newer | first last |
Brock 12-Jan-2008 [964] | Maybe the advanced developers here have other reasons for this as well. |
SteveT 12-Jan-2008 [965x2] | Hi Brock, yes I think it boils down to some devs using VID and some using Faces and some even using a mix of both objects. Which according to the guide theres nothing wrong with !! But it's confusing for the newbs lol |
Sorry I meant the View system - not Faces!!! See confused already lol | |
Graham 12-Jan-2008 [967] | If you don't build the layout first, then you can't write functions that access the named widgets inside the layout. |
SteveT 12-Jan-2008 [968x2] | Hi Graham, some dems say - main: layout [ ..... where other use main: make [...... would you usuall use make ?? |
sorry main: make layout [..... | |
Graham 12-Jan-2008 [970] | I don't think I've ever used "make layout" |
SteveT 12-Jan-2008 [971x2] | I've not used it in the main screen of my app and it works fine, just wondered if theres a reason to use it? |
Think they use it to 'make face' when using the view system directly | |
Michael 12-Jan-2008 [973x2] | Will, continuing from misplaced Tretbase thread... |
Still not working...relations endure only so long as I don't end the engine's session. | |
Will 12-Jan-2008 [975] | Michael: notice the difference between mold and mold/all : >> a: context [b: 1] >> a/b == 1 >> c: mold a == "make object! [^/ b: 1^/]" >> a: load c == [make object! [ b: 1 ] ] >> a/b ** Script Error: Invalid path value: b ** Near: a/b >> a: do load c >> a/b == 1 >> a: context [b: 1] >> c: mold/all a == "#[object! [^/ b: 1^/]]" >> a: load c >> a/b == 1 >> |
Michael 12-Jan-2008 [976] | So, if I understand, the difference between mold and mold/all comes down whether I want to use the variables locally or or globally. But, in any event I need to use mold to preserve the object as a retrievable file? Is that correct? |
Will 12-Jan-2008 [977x2] | home% rebol >> do http://www.hmkdesign.dk/rebol/relationsengine/relations.r >> add-relation [a 1 b 2] == true >> get-relation [a 1 b] == [2] >> save/all %relations.data relations >> quit home% rebol >> do http://www.hmkdesign.dk/rebol/relationsengine/relations.r >> relations: load %relations.data >> get-relation [a 1 b] == [2] >> works! |
read here for more info on the subject: http://www.rebol.com/docs/changes.html#section-5.1 | |
Michael 12-Jan-2008 [979] | Ah, OK, that works for me too. Perhaps it was the code I was using to "look" at the data-- look: does[ foreach word next first relations[ print rejoin [word ":" newline get in relations word] ] ] I will read the section you recommend. Thanks for your patience and help. |
Will 13-Jan-2008 [980] | this also is very good reading: http://www.fm.tul.cz/~ladislav/rebol/contexts.html |
Michael 13-Jan-2008 [981] | Thanks. I was just about to say that I can see now that it was the code I was using to imput the relations en masse that was causing my "look" code to not work. Amazing how talking things out can put things into perspective. Thanks again. |
Will 13-Jan-2008 [982] | have fun 8) me going to zzz.. |
Henrik 13-Jan-2008 [983] | SteveT, using faces directly with MAKE is a lower level approach than LAYOUT. What LAYOUT does, is produce a face object that consists of many subfaces from your layout description written in the VID dialect. Each one of these face objects have settings for size, offset, appearance, text content, etc, which are set as the layout description is parsed. Using MAKE FACE directly provides greater control, but is more cumbersome to use, because you have to set all these values manually and arrange the face tree manually. You can see the content of the base FACE object in the console with: >> ? face The FACE object is the only object ever used, so it's a good idea to get to know it. You can extend it with more values and VID does this, to create variants, modes and extra operations on a face, like SET-FACE, GET-FACE, etc. The reason why many choose to skip VID for this, is that VID doesn't provide the level of control needed as some things can't be determined properly at layout time, such as interdependency of sizes or offsets between faces, which is why VID doesn't support easy resizing out of the box. Oh and when you get to try VID3 in REBOL3, forget everything I said, because it's a whole different system. :-) |
SteveT 13-Jan-2008 [984x2] | Hi Henrik, thanks for that explanation. |
main: layout [ vh2 "Subpanel Examples" guide pad 20 button "Panel 1" [panels/pane: panel1 show panels] button "Panel 2" [panels/pane: panel2 show panels] button "Quit" [quit] return box 2x140 maroon return panels: box 220x140 coal ] Hi all, what does guide do above - I can't find it in the Dictionary | |
Henrik 13-Jan-2008 [986] | guide = "remember this cursor position" |
SteveT 13-Jan-2008 [987] | Thanks again Henrik |
Henrik 13-Jan-2008 [988x2] | this means here, that it will affect how far to the left 'return will put the layout cursor |
you can also use it like this: view layout [button "hello" here: guide button "test" at here btn "boo!"] | |
SteveT 13-Jan-2008 [990] | Right so when you do return it will be kind of indented - Is it me or is guide not in the docs ??? |
Henrik 13-Jan-2008 [991] | it should be in the docs. which page are you reading? |
SteveT 13-Jan-2008 [992] | I'm looking at the REBOL Dictionary |
Henrik 13-Jan-2008 [993x3] | http://www.rebol.com/docs/view-system.html<--- for low level View, by the way |
The dictionary doesn't contain dialected words, unfortunately | |
http://www.rebol.com/docs/easy-vid.html<-- this is an older, but fairly useful doc. | |
SteveT 13-Jan-2008 [996x2] | Yep - I read the View-System manual last night |
what are dialected words ? | |
Henrik 13-Jan-2008 [998x3] | any words in a dialect |
so you won't find BUTTON or GUIDE in the regular manual as they belong in the VID domain. | |
this is one of the major gripes about VID: I don't think there is one complete reference. Much of the information is either too old or dug up by probing inside SYSTEM/VIEW/VID to see what words are available in there. | |
SteveT 13-Jan-2008 [1001] | Oh! right and VID could be replaced by rebGUI or whatever |
Henrik 13-Jan-2008 [1002] | yes, or your own dialect. |
SteveT 13-Jan-2008 [1003] | Pennies dropped !! Thanks Henrik |
Henrik 13-Jan-2008 [1004] | let me ask, do you know what a dialect is? If you know, then I think you know what I mean with language domains. |
SteveT 13-Jan-2008 [1005x2] | Only form the context I've read in the introductory docs |
from | |
Henrik 13-Jan-2008 [1007x2] | ok |
Fun fact: VID was developed by Carl in about a week. It shows. :-) | |
SteveT 13-Jan-2008 [1009x2] | It may have it's faults! but when you've developed things with abstraction in mind your on the right footing to fix whatevers wrong |
Your list-view for example - in hind-site you say it's big and bulk and could be done better - but the Grids and Tables that Microsoft and Java dish out can't come near to matching what yours provides out-of the-box | |
Henrik 13-Jan-2008 [1011] | I'm just glad that we'll be able to get rid of all the flaws with VID3. Tha's why I'm motivated for still teaching it. |
SteveT 13-Jan-2008 [1012x2] | It's a great oportunity |
I'm fortunate in that I can choose what I use and I wont be using anything else! Just need to get up to speed ;-) | |
older newer | first last |