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World: r3wp

[I'm new] Ask any question, and a helpful person will try to answer.

SteveT
19-Jan-2008
[1068x2]
4 being the number of elements in each row ( So that must be known!) 
If you don't know how many elements (columns) could that be achieved 
using the newl-line?  ?
sorry new-line?
Henrik
19-Jan-2008
[1070x2]
it's a supplement to sunanda's example. if you use newblock: copy 
[] you are correctly creating a new block, but every time you then 
append to that block, REBOL has to spend a little time allocating 
new space for the block as it grows. if you preallocate space with 
say:

newblock: make block! 10000


REBOL won't have to do that. This means that when REBOL must garbage 
collect or when you use 'recycle, it knows that there's one big block 
there that it can just remove. Easier for REBOL. Having more blocks 
inside that block makes the case a bit more complex, but since each 
block inside is only created and manipulated once, there may not 
be an issue.
my way was just a simple way of allocating exactly the space you 
need. if you can get the length of the input block and the number 
of items you want to split it in, then you can correctly determine 
the necessary length of the output block.
SteveT
19-Jan-2008
[1072]
How fast is REBOL in processing this (I know it's processor/memory 
dependent) but could you manage say 100,000 rows ?
Henrik
19-Jan-2008
[1073x3]
in REBOL it's generally a good idea to reuse blocks, if you are doing 
buffers. make your buffer global:

buffer: make binary! 4096  ; 4 kb buffer

loop [
  insert buffer *some stuff that needs to be buffered*

  *use buffer for something*

  clear buffer
]
100000 is easy
but... it's a good idea to study some things here about which loop 
functions are faster than others.
SteveT
19-Jan-2008
[1076]
great - I don't think anything I would pull thru would contain more 
than 100,000  rows x 15 cols
Sunanda
19-Jan-2008
[1077]
Thanks Henrik.....For large blocks, you can help REBOL's memory managemeny 
by pre-allocating the needed space. So, applying Henrik's optimisation:

    oldblock: copy [ fld1 fld2 fld3 fld4 fld1 fld2 fld3 fld4 ]
    newblock: make block! (length? oldblock) / 4

    foreach [a b c d] oldblock [
       append/only newblock reduce [a b c d]
      ]
Henrik
19-Jan-2008
[1078x2]
some functions can give simple code, but are slower, because they 
are mezzanines based on other loops.
in sunanda's example, APPEND is actually a mezzanine. if you wanted 
a tiny speed up, INSERT/ONLY TAIL is a little faster than APPEND/ONLY
Sunanda
19-Jan-2008
[1080x2]
You could do an easy timing test by creating some test data:
    loop 1000000 [append oldblock random/secure "abcdefghijklm"]
....My computer took about a second to reformat the test data. Fast 
enough?
SteveT
19-Jan-2008
[1082]
Brilliant, thanks Sunanda. you guys answer questiions faster than 
I can ask them ;-)
Henrik
19-Jan-2008
[1083x2]
you can explore this yourself by studying the source for various 
loop functions.


 http://www.hmkdesign.dk/rebol/files/385cc7420409fa08f768a537a52ce4d8-76.html

That blog post might be of help.
be aware that pretty code is not always fast, even in REBOL. :-)
Sunanda
19-Jan-2008
[1085]
Thanks Henrik for the append vs insert optimization too!
SteveT
19-Jan-2008
[1086]
Thanks Henrik, I was a bit confused by looking thru the core and 
dictionary functions - the examples don't really show advantages/disadvantages 
for real world apps
Henrik
19-Jan-2008
[1087x2]
one thing that amazes me is that PARSE is very fast, despite being 
one of the most complicated functions to understand in REBOL. if 
you learn how to use it, it can perform some quite amazing tasks.
and once again, we'll be turning this upside down for REBOL3. :-) 
there are a lot of new functions to aid in the creation and manipulation 
of blocks with simple code that also performs very well.
SteveT
19-Jan-2008
[1089x4]
Yes I've only used it for my licence creator applet - I't's one of 
the core items I need to master. At the moment I'm trying to get 
blocks/series to fit into recursions I have created in legacy apps
I don't mind re-learning these for R3, I thnk I need to learn R2 
to master R3
sorry this wireless keyboard has a stutter ;-)
So the immediate thing I've picked up is as you use append Rebol 
has to re-form the block on each iteration! Is that right?
Henrik
19-Jan-2008
[1093x2]
generally about speed: I rarely worry about REBOL/Core speed. I made 
a database once that was mainly about in memory block manipulation 
in REBOL. On an old 500 Mhz Celeron laptop, I couldn't saturate it, 
when throwing queries at it from 3 fast PCs over a 100 MBit LAN. 
I think it was about 100-1000 times faster than a MySQL database, 
but of course with the price that it's in-memory and that it had 
very few features.
be careful about wording, as 'reform is a function in REBOL. :-) 
all it has to do, is allocate more space. Just imagine a cramped 
desk and you want to put some things on the desk. Which is faster? 
Is it to remove one item at a time from the desk to place a new one 
there, or just swipe the desk clean in one go in order to free all 
desk space immediately?
SteveT
19-Jan-2008
[1095]
The processing seem's amazing compared to say one of my c# apps.
Henrik
19-Jan-2008
[1096]
yes, and they say interpreted languages are slow, right? :-)
SteveT
19-Jan-2008
[1097x3]
Yep sorry Henrik, I meant allocate more space
Well really VB and C# are interpreted as well
the code for a c# app is compiled into an intermediary psuedo code 
then interpreted by the CLR (Common language runtime)
Henrik
19-Jan-2008
[1100]
generally you just want to reduce the cases where you need to allocate 
space. if you reduce the number of cases and that reduces the number 
of garbage collections needed and there is a greater guarantee that 
all the allocated space will be freed up. REBOL is good, but the 
garbage collector isn't super intelligent so it helps to simplify 
its work.
SteveT
19-Jan-2008
[1101]
I was going to ask how efficient the GC was in Rebol - it's one thing 
that is good in c'# compared to c++
Henrik
19-Jan-2008
[1102]
how it works exactly is unfortunately undocumented. Only Carl knows, 
so everything we know is based on observations and tests.
SteveT
19-Jan-2008
[1103]
when your re-painting screens and such you have to force GC or the 
display struggles
Henrik
19-Jan-2008
[1104]
View is a bit different, because it hogs memory quite badly. You 
can do a few limited things there to speed up display, but not much 
in terms of helping GC.
SteveT
19-Jan-2008
[1105]
Video processing on R3 looks amazing
Henrik
19-Jan-2008
[1106]
the difference in performance on R2 vs. R3 in graphics is also quite 
amazing, mostly thanks to much reduced memory requirements to create 
and manage graphics.
SteveT
19-Jan-2008
[1107]
Using the alpha channel allows for some great transparencies and 
other effects
Gabriele
19-Jan-2008
[1108x2]
btw, about your append question... no, append does not need to allocate 
memory at each call. each series has some space free, and when that's 
up, a bigger space is allocated, usually with 2x increments (until 
a certain size, then it's linear). however, the whole series needs 
to be copied when that happens. so, if you append 1000 times, it 
may happen just 2 or 3 times, but still, if you know the final size 
already, you can save a lot by just preallocating it.
if you don't know the final size... it's usually better to let rebol 
do its magic. but, i'd suggest timing the code and deciding which 
is really going to perform better, as there are many variables involved.
Henrik
19-Jan-2008
[1110]
gabriele, doing "magic", isn't that degrading performance in the 
long run, if he has to perform the operation thousands of times?
SteveT
19-Jan-2008
[1111x2]
Thanks, I think with the speed that's been mentioned compared to 
my old recursions in c# I'm worrying about nothing.
Biggest customer i've got has 250,000 x 20 rows x 15 tables
Henrik
19-Jan-2008
[1113x2]
Gabriele, what I'm mostly concerned about is how memory is eaten 
up over time, because GC isn't done well enough. Do you know anything 
about what will be done here in R3? Will the GC be documented?
steveT, if you have the memory to fit that amount of data, then REBOL 
will process it without problems.
SteveT
19-Jan-2008
[1115x2]
cool, I think I used to suffer a little because if your try to open 
a recordSet in visual studio it creates a natural bottle-neck because 
some idiots might have bound controls - and it has to handle that. 
I had to do all my processing of data on a 'SQL disconnected basis' 
 know what I mean by that?
I think from what everyone says once you get data into REBOL it's 
wonderful. I just wanted some options for pulling the data in.
Henrik
19-Jan-2008
[1117]
for those cases:  Learn PARSE. I haven't fully learned it yet, but 
the things it can do is just.. wow :-)