World: r3wp
[View] discuss view related issues
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Maxim 21-May-2009 [8839x3] | I've been looking into this and remembered the source of my fix... I don't use the VID popup-feels in glayout, cause its wake event is smart enough to handle things properly. |
VID sets the window feel to one of many different feels... :-( so I've got to patch VID again ) | |
arrgh. | |
Henrik 21-May-2009 [8842] | you must use hide-popup to close an inform. |
Gabriele 21-May-2009 [8843] | Max, that's intentional. by default, there needs to be a way to get rid of the modal popup. if you don't provide any, the system will get rid of it on click. do you have an example where you want a modal popup (blocking your app) with no clickable face in it? |
Maxim 21-May-2009 [8844x3] | I did a full analysis of the problem (again, since I had done so with glayout a looooonng time ago) and there is no simple ways to handle the issue with the current view setup. |
part of the problem is that closing the window via the title bar doesn't propely call hide-popup. | |
so I built a new pair of funcs and do the event blocking for non pop ups in my event-handler. | |
Henrik 21-May-2009 [8847] | I don't have a PC keyboard, but does View support overwrite/insert switcing? |
Maxim 21-May-2009 [8848] | not AFAIK, but using windows api, you surely can. |
Henrik 21-May-2009 [8849] | hmm... I thought it was a matter of doing some changes in CTX-TEXT. but if I get this right, it won't matter. |
RobertS 22-May-2009 [8850] | . |
Gabriele 23-May-2009 [8851] | Max, how much time ago did you do your "analysis"? The modal system was rewritten almost from scratch in view 1.3. Did you post the bugs you had found? |
Maxim 23-May-2009 [8852x2] | a long time ago. the problems where that it was missing some things like opt support in show-popup and some other thing. and the show-popup selection of feels didn't make it very predictable. with my custom wake-event/window-feel pair, it just went haywire. so I rewrote both so that they would work better within glayout's revised management of view layer. for example in glayout... the view function has a /modal and a /center refinements... these make many things much simpler to use... I rarely use show-popup within the app, cause the glayout's view command supports it directly. |
(modality that is.) | |
Graham 23-May-2009 [8854] | Is Cyphre's gui console source around anywhere? |
Pekr 23-May-2009 [8855] | start a desktop, go to Sites/Cyphre ... there is vconsole script ... |
Graham 23-May-2009 [8856] | ahh.. simple |
Maxim 23-May-2009 [8857] | anyone know a way to trigger event code at a rate faster than 15 times a second within a view wait?... the view rate is REALLY imprecise and doesn't go above 15 ticks a second in my tests. strangely this has nothing to do with possible refresh rate which can bo well beyond 15 frames a second. |
Steeve 24-May-2009 [8858] | What do you try to do ? An animation ? |
Maxim 24-May-2009 [8859x4] | that and / or better interactive feedback when the refresh can support it. |
right now I'm testing a forever loop ... | |
but if there is something builtin that can precisely trigger precisely the rate we ask it, I'd prefer to go with that. | |
right now asking for a rate is always about 66-75% off, even using wait 1 / 30 or 1/100 will consistently be off by a window of 66% to 75% | |
Steeve 24-May-2009 [8863x2] | there is not to my mind. |
i have this limit too in some scripts | |
Maxim 24-May-2009 [8865x2] | its funny cause if I do a timed wait 0, I go up to over 100000 iterations a second. |
so clearly, the rebol event engine is capable of much higher throughput than its allowing. | |
Steeve 24-May-2009 [8867x2] | he can but it's a design limit. |
the rate you enter on a face is not taken in account. Time events are always throwed at the same rate. Then there is some internal counter for each face which have a rate value, to know when the time events must be dispatched to them. I don't know if i'm clear... | |
Maxim 24-May-2009 [8869x3] | the rate is taken into account if you set it before opening the window, but cannot be changed after. |
but beyond 5 / second, is progressively gets off by the above percentages. up to a maximum of 15/s when you put it at 24 | |
but I am now building a precise timed function which is taking 1% cpu and can go up to 60 frames/second consistently. | |
Steeve 24-May-2009 [8872] | wrong, it can be, but you must do a refresh on the face, after changing his rate |
Maxim 24-May-2009 [8873] | beyond that and the wait goes into madness mode and consumes 100% (of one core) |
Steeve 24-May-2009 [8874] | What i mean, is that, there is 2 rates. One for the inner event handler which is always the same (the limit you pointed 15 ev/sec) And the rate of the face, wich is basically a counter |
Maxim 24-May-2009 [8875x2] | this might have been fixed in a later view, cause it didn't update before. |
ah ok. | |
Steeve 24-May-2009 [8877x3] | So even if you fix a low rate 1 ev/minutes on a face, The time events continue to be send at a rate of 15 ev/sec in the inner event handler. It can be the reason why it consumes so much time |
i got the problem in area-tc | |
and there is another one problem, It consumes time and memory, you have to to do frequent recycles. | |
Maxim 24-May-2009 [8880x2] | I've never had any memory issues with recycling... do you put recycle to off? |
(when rate is used) | |
Steeve 24-May-2009 [8882] | no, but i saw that when the time rate is activated it consumes memory, some mega, i don't like that |
Maxim 24-May-2009 [8883] | seems the lack of resolution from the /precise flag is the source of the offset in what you ask and what you get. I bet on a linux box, it would be much more precise. |
Anton 24-May-2009 [8884] | Max rate of 15/s sounds a bit low to me. When I was on WinXP it was 48/s maximum rate. |
Maxim 24-May-2009 [8885x4] | if I put rate at or anything above 30 I only ever get 15, and when I do tests with my more precise timing function it seems that by using wait 0.001 I can go at 65 frames / second. ironicaly, rounding and IEEE math errors give me the same 66% - 75% offset between desired rate and actual rate... seems I'm using the same algorythm than REBOL internally. this is on a winxp with 1.5GHz core2 duo. |
(and good nvidia gfx card) | |
I have a strange reaction in some AGG code... calling show on the face is actually appending the new AGG drawing to previous such that the image is the result of all prior draws... but the draw stroke (verified) isn't growing! anyone know what is causing this... AFAFIK I am not using the draw command, but setting the face/effect and calling to-image on the face. | |
DOH! never mind... just found it... I was setting the face/image to that new image ... heheheh obvious. | |
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