World: r3wp
[View] discuss view related issues
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Anton 31-Aug-2005 [2389] | Yes, normally you think of a pixel offset (say, 0x0) is at the centre of the pixel. But it's not, it's at the top left of the pixel. If you zoom in, logically 0x0 should be at the top left of the square that represents the zoomed-in pixel. |
Geomol 31-Aug-2005 [2390x6] | But shouldn't that be the case with end-points of lines too? |
To illustrate it: | |
view layout [i: image black effect [draw [line-width 4 line-cap round pen white line 30x20 80x20 pen none fill-pen white circle 20x20 2 pen white line 30x40 80x40 translate 0.5 0.5 pen none fill-pen white circle 20x40 2]] image (i/size * 5) (to-image i)] | |
Top looks wrong, bottom is correct (and need translate). | |
Even easier to see with a line-width of 2: (Maybe I should report it to RAMBO? Is it a bug?) | |
view layout [i: image black effect [draw [line-width 2 line-cap round pen white line 30x20 80x20 pen none fill-pen white circle 20x20 1 pen white line 30x40 80x40 translate 0.5 0.5 pen none fill-pen white circle 20x40 1]] image (i/size * 5) (to-image i)] | |
Anton 31-Aug-2005 [2396x2] | I agree, that seems to be an inconsistency. Cyphre is probably aware of it, but worth a bug report. If you have some time maybe compare with other commands, too. |
It is arguable which one is wrong, though, the line or the circle. | |
Geomol 31-Aug-2005 [2398] | Bug report sent. I'm spending the day making a DPaint kind of program in REBOL. Will release the work so far later today. |
Rebolek 31-Aug-2005 [2399] | Geomol that's great! Will it support animation? ;) |
Henrik 31-Aug-2005 [2400] | and animbrushes? |
Geomol 31-Aug-2005 [2401x2] | One step at a time! :-) |
My DPaint clone "Canvas" version 0.1. It's a few hours of work, around 150 lines of code. Only REBOL makes it possible! :-) There's some way to a full DPaint clone, but it's a good start. Instructions here: http://home.tiscali.dk/john.niclasen/canvas/canvas.html Canvas here: http://home.tiscali.dk/john.niclasen/canvas/canvas.r | |
Henrik 31-Aug-2005 [2403] | great stuff! but drawing is a bit slow here. would it be an idea to limit mouse input to a certain amount per second? |
Geomol 31-Aug-2005 [2404] | Yes, that could be a solution. Is it also slow, if you turn anti-alias off? Hit 'a'! |
Henrik 31-Aug-2005 [2405] | it seems to be about the same speed |
james_nak 31-Aug-2005 [2406] | That's very cool G. Works really well on my PC. |
Brock 31-Aug-2005 [2407] | Works well here as well, nice job. |
Cyphre 31-Aug-2005 [2408] | Geomol: regarding AGG in ALIASED mode: I'm working on improvements in this mode so the graphic shoudl be 'pixel precise'. |
Geomol 31-Aug-2005 [2409] | Good to know, Cyphre. And thanks guys! Preciate it. I hope, this 'little' project will turn out well. I need a DPaint program to do the graphics for a phone-game, I'm involved in. |
DideC 1-Sep-2005 [2410] | Geomol: impressive !!! |
Geomol 1-Sep-2005 [2411x2] | :-) New version uploaded with guide-lines for rectangle, circle and so, and 2 new drawing tools, ellipse and filled ellipse. |
There seem to be a small anomaly, when doing thick circles and ellipses, in the right side, where the circle/ellipse starts and ends. It may have something to do with "line-cap round", but if that is left out, there will be a tiny gap, when drawing really thick circles/ellipses. Maybe Cyphre should check it out!? | |
Henrik 1-Sep-2005 [2413x2] | I changed BITMAP-SIZE to 1024x768 and as I suspected it really slows down now... |
it could be a graphics driver problem, but I also tried it on my linux laptop and it's also very slow there. | |
Geomol 1-Sep-2005 [2415] | Henrik, it must be something special with your setup, and you get slow console output on the do http://www.rebol.com/speed.r speed-test, as we talked about. You could post your speed output here somewhere and specify your setup. Maybe others have a solution! |
Henrik 1-Sep-2005 [2416x4] | Console: 0:00:16.274 - 31 KC/S Processor: 0:00:00.631 - 1369 RHz (REBOL-Hertz) Memory: 0:00:01.943 - 24 MB/S Disk/File: 0:00:01.121 - 27 MB/S |
I have an ATI Radeon 9500 graphics card with the latest Catalyst drivers and the test is run on a Celeron 2.6 Ghz PC with 640 MB of PC133 memory | |
adding a framerate limiter in your code helps nothing | |
but I've always had this problem that painting large surfaces in REBOL takes a long time on my machine and it doesn't really matter what drivers I use | |
Geomol 1-Sep-2005 [2420] | I get: Console: 0:00:01.703 - 297 KC/S Processor: 0:00:00.406 - 2128 RHz (REBOL-Hertz) Memory: 0:00:01.344 - 35 MB/S Disk/File: 0:00:00.203 - 150 MB/S on a 2.4GHz Pentium 4, 512 MB ram (not sure about speed, it's an ASUS P4P800 board), ATi Radeon 9600, not the newest drivers. |
Henrik 1-Sep-2005 [2421x3] | ok, I take back the part of the framerate limiter :-) |
try this: http://hmkdesign.dk/rebol/canvas.r | |
ah... it's dangerous, because it misses events on my slow laptop now, but drawing is much speedier on my "broken" PC | |
Geomol 1-Sep-2005 [2424] | Well, it's a work-around, if you have slow graphics. |
Henrik 1-Sep-2005 [2425] | I've put a limiter on SHOW so that it only shows every interval, but doesn't miss as many position samples. so even though the framerate appears slow, it's actually very responsive. it's SHOW that's the killer. |
Geomol 1-Sep-2005 [2426] | Oki doki! |
Henrik 1-Sep-2005 [2427] | sorry, it only shows every X interval... adjustable in the display-canvas function |
Geomol 1-Sep-2005 [2428] | We have to see, when there is more stuff in the program, if I should put in such a mechanism. |
Henrik 1-Sep-2005 [2429] | ok, looking forward to see some progress :-) |
Geomol 1-Sep-2005 [2430] | :-) Just fixed a bug with line tool, if start and end point is the same. Well, that's progress! ;-P |
Henrik 1-Sep-2005 [2431] | alright. :-) would it be hard to add straight X/Y line drawing with the shift key? |
Geomol 1-Sep-2005 [2432x5] | :-D Didn't remember that before now. I'll check it on my Amiga... |
Hmm the feel function "over" doesn't get an event, but engage do. Shift can be checked with event/shift. | |
So it's possible to have a functionality, where you first press the mouse, then shift, then move the mouse. I don't think shift first, then mouse button, then mouse move can be handled like in DPaint. :-/ | |
Because you might move the mouse a bit after shift, before mouse button. | |
It might be doable with the feel function "detect". | |
Brock 1-Sep-2005 [2437] | Speaking of shift, wasn't the cirlce tool actually an elipse, and holding shift created the same x-y offset, same with rectangle tool. Shift made a square? |
Geomol 2-Sep-2005 [2438] | In DPaint IV on my Amiga here, circle and ellipse are 2 tools, and shift has no impact, but you're right with rectangle being square, when shift is down. Implementing that... |
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