World: r3wp
[View] discuss view related issues
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shadwolf 12-Jun-2005 [1342x3] | Pekr layout is a dialectal parser so he treat the key work (consoming CPU and if you have a lot of widget to renderise like into a MD view area or a list it's a nightmare...) and the used widgets are the VID default ones with lot of unneeded thing ... |
words ... | |
key words not key work ;) | |
Pekr 12-Jun-2005 [1345] | how is that? Even with VID, you can set facets to 'none, if you don't need them. And layout is involved only during parse and VID decomposing phase, not later, so imo only time it takes is to initially parse and build View face level hierarchy, no? Then there is imo no difference from RebGUI. |
shadwolf 12-Jun-2005 [1346x2] | a: box 300x300 ... a/pane: layout heavy-list-of complicated-widgets and a: box ... insert tail a/pane tiny-widget then show a are not the same |
when you work with layout you have a loop that create in the VID dialectal compliant way the futur content of a/pane then you have a second loop (layout) that treats the VID dialect content of you temporary object to insert the result into the pane and then you have show that draw on screen what you have on the box/pane buffer ;) | |
ChristianE 12-Jun-2005 [1348] | Petr, I think RebGUI is faster because it's not concerened with styling schemes as VID does; it's benefit is that it's doing less than VID always tried to accomplish but never fulfilled as much as it would take to call it complete. |
shadwolf 12-Jun-2005 [1349x6] | using premade face you avoid the compositing of the VID layer you fill the pane field and realize it on scree with show ( so you have 2 loops intead of having 3 loops using the layout methode an once again layout is good for tiny composed interface but for complicated interface that's a too long way to do ;)) ) |
Chris RebGUI is faster because you don't use layout parser ;) what does layout ? | |
it takes what you write in VID and convert it into face based object ... RebGUI skip this stage and works directly with the objects ;) | |
VID use a translation process and REbgui on use it once to make the window first design but then not any more for the design ;) | |
of internal widgets | |
interna to the window ;) | |
ChristianE 12-Jun-2005 [1355x2] | Yes, that's what I meant: But VID wouldn't need a layout parser, too, if weren't as stylizeable than it is. As far as I know, RebGUI *by design* doesn't support different styles and therefor is by design* faster. |
That's a different approach with different goals in mind. | |
Ammon 12-Jun-2005 [1357] | Ah, Shadwolf, you don't use Layout but you use Display which is Yet Another Dialect. ;~> |
Henrik 12-Jun-2005 [1358] | and easier if you "only" need a tradition GUI ? |
ChristianE 12-Jun-2005 [1359] | And I very much appreaciate the RebGUI efforts. |
shadwolf 12-Jun-2005 [1360x7] | yes but when you manipulate in VID you are very tempted to pass by stylize/master you premade object then put them with the good args into a buffer then renderize the buffer using layout and show ;) |
Ammon yes but display is a concatenation of view/new layout ;) | |
so you use it once | |
you can do a: box ... than a/pane: display [subwidget organisation ] there is no need to do that | |
because you have the insert tail a/pane [ object widget not dialect] show a capability :) | |
ichris I'm not sure that we can't make using rebgui sharper things more styles or even skinnable that's not the primary goal in fact | |
ashley's roadmap is 1) the engine and widgets list edicting 2) the bettering of those widgets but you have to keep in mind that some widgets are process consumer and you can't reasonnably expect user to wait 3 minutes before having on screen there datas :) | |
ChristianE 12-Jun-2005 [1367] | Yes, that's the good thing with RebGUI: completeness over fanciness ;-) |
shadwolf 12-Jun-2005 [1368] | Hum I don't think the one is the ennemy of the second ;) |
ChristianE 12-Jun-2005 [1369] | But it's far easier to accomplish in that order ... |
shadwolf 12-Jun-2005 [1370x3] | you can have fancy things as soon as the basement and the whole system design allow it without impacting on perfs ;) But that's a true design effort ;) |
but it's important to have people working on fancy to bring us idea and maybe find better way to achieve the fancy effect wanted ;) | |
I'm absolutly convinced that draw/AGG capabilities open to us a true amazing scope of posibilities | |
ChristianE 12-Jun-2005 [1373] | We have Cyphre for that :D Have to leave now, sorry, so bye for now! |
shadwolf 12-Jun-2005 [1374x2] | bye talking later I have to go too ;)) |
bye :) | |
Pekr 12-Jun-2005 [1376] | I still think what you basically say here is not all that true. Layout loop is involved only during composition, then, once on-display, you are at the same league with VID as well as with RebGUI, more or less.... |
shadwolf 12-Jun-2005 [1377] | pekr make the try take a very frirst version of MDP-GUI and take the lastest You will be suprise ;) |
ChristianE 12-Jun-2005 [1378x2] | Hi Petr, hi shadwolf. Back agin. Petr, just FYI (and mine, too) I had a quick look: MOLD/FLAT makes 43 KB from my source file, COMPRESS MOLD/FLAT leaves some 9'500 bytes ;-) |
Yes, Petr, if you use VID correctly, you setup your UI *once*, and this must done either way. That's why today's apps often have a long load time and entertain the user with a splash screen. | |
Pekr 13-Jun-2005 [1380x2] | I think I will file a bug - that is not normal, or I just don't wish it would be normal - Rebol really can't block system buttons during its internal activity. That is weird, imo wrong and annoying. |
the same goes for resizing - it redraws screen only when you finish resizing your window - no other app does that ... | |
Rebolek 13-Jun-2005 [1382] | but resizing when moving should be very slow with complex GUIs |
Pekr 13-Jun-2005 [1383x4] | dunno - I just state what I find. Others do it ... |
resizing issue is rather cosmetic to me, but that "blocked" UI is really annoying ... Rebol shold be more async ... | |
btw - at home I have 4 icons on the left desktop side, here at work only 3 - rebol.com, local and console. How is that? IIRC the fourt one is Public. Maybe it is because I set my public files to c:\rebol\view and not specif user account? | |
another cosmetic issue - I was offered to update when I ran older alpha and it used old buttons, whereas whole Desktop uses btns ... | |
Rebolek 13-Jun-2005 [1387] | tools/font lab uses old buttons too... |
Pekr 13-Jun-2005 [1388x3] | that is tool, but I talk about Desktop functionality. It offers you auto-update dialog. btw - it should ask if rebol should check for new updates imo - settings in preferences panel ... |
try Rebcircle demo ... then press mouse button and move, to generate more events - 10x faster :-) | |
... while Cyphre demo, using the same principle, nearly stops .... strange ... | |
Rebolek 13-Jun-2005 [1391] | no, that's not the same principle, in Cyphre demo I used "engage: func [f a e][switch a [time [something]]]....." so it renders ONLY when time-event comes, in Rebcircle is "engage: func [f a e][something]...." so new image is rendered on every event. |
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