r3wp [groups: 83 posts: 189283]
  • Home
  • Script library
  • AltME Archive
  • Mailing list
  • Articles Index
  • Site search
 

World: r3wp

[!REBOL3]

BrianH
4-May-2010
[2609]
Right. We shouldn't be using the term "accessor" anyways: Too vague. 
All OOP languages support accessors. Most languages with the syntax 
support you are requesting call that support "properties".
Maxim
4-May-2010
[2610]
rebolek, the best use is to allow control of state within the object.
BrianH
4-May-2010
[2611]
Which we can do already, but syntax support allows us to hide the 
overhead.
Rebolek
4-May-2010
[2612]
Ah, ok.
BrianH
4-May-2010
[2613]
For that matter, accessors can be written in functional or procedural 
style, often more efficiently too, as they are in R3's GUI.
Rebolek
4-May-2010
[2614]
So it's that syntax sugar? I like me syntax
BrianH
4-May-2010
[2615]
The SET-FACE and GET-FACE functions are procedural accessors without 
the syntax support.
Rebolek
4-May-2010
[2616]
sorry
Maxim
4-May-2010
[2617]
liquid and by extension glass use function accessors exclusively. 
 but i would like the syntax within the language... it would allow 
one to use many liquids as ordinary objects and make lazy dataflow 
much more palatable for the casual user.
Rebolek
4-May-2010
[2618]
Brian, exactly, that's what I'm using without problem for some time. 
So I don't understand this discussion, that's why I'm asking.
BrianH
4-May-2010
[2619]
So the main thing that the property feature does (from my extensive 
experience using that feature in other languages) is to hide complexity. 
Which is great, until you actually need to know what the heck is 
going on - something that happens almost immediately. At that point, 
hiding the complexity means destroying your ability to understand 
your own code by looking at it, even a simple assignment statement, 
and forcing you into a particular model of operation that may or 
may not be appropriate. So it's great for Delphi, which comes with 
a built-in GUI framework and is supposed to be easy for VB-level 
programmers to use; it's not so good for REBOL, where the GUI is 
swappable and our users are in some cases some of the smartest people 
I've ever met.
Maxim
4-May-2010
[2620]
still, 

my-face/text: "this"

is more transparent and reusable than

set-face  my-face 'text "this"
or
set-face my-face [text "this"]


ironically glass supports both of the above (using its own set of 
accessors)

set-aspect/get-aspect  and specify
BrianH
4-May-2010
[2621]
transparent -> blackbox
Rebolek
4-May-2010
[2622]
my-face/text: "this" supports every REBOL object that has 'text, 
or not?
Maxim
4-May-2010
[2623]
brian, api builders might be smart, but end-users might not (within 
a specific field of programming), and its not their place to have 
to try and resolve much of that.


if your api works, then it shouldn't cause side-effects break... 
using accessors or not.


accessors are for users of APIs which have a lot to manage which 
isn't going to be delt by the user anyways.  

my two cents.
BrianH
4-May-2010
[2624]
The problem is that my-face/text: "this" would no longer be doing 
what you think it is doing.
Steeve
4-May-2010
[2625]
I'll do a simple: 
text: "this"
:)
Rebolek
4-May-2010
[2626]
Brian, If I do something evil as my-face/text: :delete-your-hd ? 
or when?
Maxim
4-May-2010
[2627x2]
brianh exactly... it would actually make sure the draw-block 'my-face 
 to is up-to date and make sure:

my-face/text: :delete-your-hd  

is refused
oops....    'my-face  to   ==   'my-face *refers* to
Rebolek
4-May-2010
[2629]
Hm, so to lower it to my level of understanding, what you want want 
is basically something like this? : ctx: context [a: 1 [integer!] 
b: "blabla" [string! block!]]
BrianH
4-May-2010
[2630]
Darn, Steeve, you just deleted my hard drive and bombed Cambodia!
Maxim
4-May-2010
[2631x2]
for example, liquid, uses processed fields.   most of my liquids 
will normalize input, and make sure the output conforms to the spec.


the value might even be converted to a default or a generally accepted 
unknown value like an error! or none!
rebolek, that is one thing that can be enforced with accessors... 
but it might also make sure that two cooperative fields are always 
reflecitve.


if text is updated, maybe I want to set another field which rememebers 
what changed, so that the next refresh doesn't have to rebuild the 
whole face, only what is related to text.
Rebolek
4-May-2010
[2633]
Max, you can still use ctx: [a: 1 set-a: func [v][a: do-maxs-magic 
v]] , no?
Maxim
4-May-2010
[2634x2]
sure, but then you have two references to the same attribute and 
setting the field doesn't use the rebol syntax for setting the field.


I do agree that in R3, since we can protect fields, at least we can 
now enforce the use of set-a and be sure its not replaced as-well.
this is already a HUGE improvement over R2, where you can haphazardly 
replace the functional accessor without realizing it.
Steeve
4-May-2010
[2636x3]
Currently I use 'resolve a lot, to swap contexts so that I can use 
a light syntax in every functions because they are all bound to the 
same context.

I try to eradicate paths the most I can, It's uggly and slower than 
swapping contexts at some points.
Maxim your flow engine could use the same way I think
I used that technic in an GUI trial for R3, the syntax was pretty 
 light.
Rebolek
4-May-2010
[2639]
Paths are very slow. Using outside functions to set fields in objects 
seems much more sane from this POV.
Maxim
4-May-2010
[2640]
yes, 'resolve will be extensively used in liquid R3, especially in 
my graphic kernel which uses labeled inputs exclusively.


but it still needs to use class based path access for simple speed 
and memory requirements.  each class currently gobgles up about 20k 
of ram once bound.  rebinding on the fly would be excessively slow.


liquid's lazy provides vastly supperior optimization in any case. 
 functions aren't even called in the first place ;-)
Steeve
4-May-2010
[2641x2]
resolving is different grom binding
*from
Maxim
4-May-2010
[2643]
and glass even uses the liquid (trans)mutation feature where you 
swap classes on the fly based on oranisation of GUI
Steeve
4-May-2010
[2644x2]
resolving is just a way to pass a bunch of vars in one shot
*parameters
Maxim
4-May-2010
[2646x2]
yes... it just copies the values as-is from on object to another 
 like:   set in obj 'a get in obj-b 'a
I meant... aahhh yes... (just read the complete help string)
Steeve
4-May-2010
[2648]
but fast
Maxim
4-May-2010
[2649x5]
but because functions aren't re-bound... I don't see a lot of use 
for this since my dependency mechanism allows unlabeled inputs. (its 
actually used more often than labels... cause its faster right now... 
but that might change with R3, because we have much nicer binding 
control.
also unlabeled inputs use up MUCH less ram.  its just a block containing 
references to subordinates.  if we use an object, we add an extra 
overhead of obejct and binding space for each input.
with the A98 release I will be porting liquid over to R3 for sure 
(at least I'll try and see how it goes).
my last attempt did work, but much has changed in object/binding 
since then, so its probably doable now.
did=didn't
Steeve
4-May-2010
[2654x4]
not sure, It has to be confirmed but in R3, objects sharings the 
same parent objects  have the same specs (in memory) and have only 
their data copied in a distinct frame.
BrianH could confirm that point.
Maybe my memory is bad
But IIRC Carls say something about optimization of objetcs in R3, 
long time ago
*said
Maxim
4-May-2010
[2658]
that would be nice , if your memory IS good  :-)