World: r3wp
[Games] talk about using REBOL for games
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ICarii 5-Jul-2007 [380] | yeksoon - is your version 0.1.2? This was a problem with extra turn cards in previous games. |
yeksoon 6-Jul-2007 [381] | yes, it is version 0.1.2 I suspect that I was clicking too many times as I deal my last card...and the system (or game) may be trying to pop up the 'Victorious' screen |
ICarii 6-Jul-2007 [382x4] | ahh - if it happens again let me know and ill try to track it down - theres a check on zooming cards that only lets it happen at certain time |
RebTower 0.1.3 released. Changes: # Fixed transparency issues with played cards # Stacks now zoomable # All new PLAYBACK MODE. (Press p to check out all the stages of a completed round) Full version: http://rebol.mustard.co.nz/rebtower.zip(661kb) Update version (from 0.0.7 upwards): http://rebol.mustard.co.nz/rebtower.r (34kb) | |
Still to come is a stats mode and Reichart's help file ;-) | |
.. and the inevitable bugfix for playback mode.. 0.1.4 adds a fix for resetting playback mode after a win.. | |
ICarii 11-Jul-2007 [386x2] | Coming Soon ;-) http://rebol.mustard.co.nz/rebtower-ne-lobby.png |
Any notes on things i will need to add/change etc for lobby interface appreciated :) | |
Dockimbel 11-Jul-2007 [388x2] | Yes, one, it doesn't say who's winning the battle ! ;-) |
Btw, your games reminds me a lot this other online card game : http://www.maganicwars.com (very good and addictive!) | |
ICarii 11-Jul-2007 [390x2] | thanks for the link :) |
RebTower 0.1.6 Released # few minor bug fixes # added maximum limits to Resources (9), Stockpiles (999), Tower(100), Walls(100). Full version: http://rebol.mustard.co.nz/rebtower.zip(661kb) Update version (from 0.0.7 upwards): http://rebol.mustard.co.nz/rebtower.r (37kb) | |
Ashley 11-Jul-2007 [392] | Looking very good. Possible to have a setup option for larger screen res? (the card text is very hard to read on a 1920x1200 display). Perhaps just offer a couple of standard 4:3 ratio options like 800x600, 1024x768 and 1600x1200. |
ICarii 11-Jul-2007 [393] | re larger screen res - ill have a look at a 1200x900 version as well but this will have to wait until after i've tested the network edition a little more - probably in a week or so :) |
ICarii 14-Jul-2007 [394x2] | RebTower 0.1.7 released. - small fix for stacks not visually clearing after completing a game. Full version: http://rebol.mustard.co.nz/rebtower.zip(661kb) Update version (from 0.0.7 upwards): http://rebol.mustard.co.nz/rebtower.r (38kb) |
also fixed a description for the Rabid Rabbits card - it wasnt displaying its turn duration. | |
[unknown: 5] 14-Jul-2007 [396x3] | i download this game but don't understand how to win |
My little castle keeps coming down | |
looks very cool though | |
ICarii 14-Jul-2007 [399] | heh - the object is to play your cards (left click to enlarge - right click when enlarged to play) and balance attack with resource management and castle defence to win :) |
[unknown: 5] 14-Jul-2007 [400x2] | I don't understand the numbers on the cards |
Looks like you can play more than one at a time? | |
ICarii 15-Jul-2007 [402] | The first part of the rebtower.r file containst help instructions on how to play and what the different parts mean :) The numbers indicate a resource cost that has to be met in order to play the card. |
[unknown: 5] 15-Jul-2007 [403] | ahhh thanks |
ICarii 23-Jul-2007 [404x2] | Sudoku Solver 0.1.0 released for further testing - can now solve all but the evillest puzzles. http://rebol.mustard.co.nz/sudoku-solver.r |
once i get XWings, XYChains and Swordfish coded ill release the GUI etc ;) | |
ICarii 24-Jul-2007 [406x2] | solver updated to 0.1.1 - fixed quads implementation and pruned dead code :) Puzzle now set to mensa by default as im working on X / Y / XY Wings and Swordfishes atm :) |
theres a bug in the box-[row|column] methods - re-writing both from scratch so theyactually work properly :P | |
Sunanda 24-Jul-2007 [408] | Nice! The last-but-one example: you say you thing requires Xwings.....It's a long slog, but it can be done with simpler techniques, eliminatimg pencil marks with hidden sets etc. The last example: you say requires swordfish -- next step can be done with coloring, after that it is easier [in my mind, coloring is a simpler technique than swordfish; but I may be old fashioned about that] |
ICarii 25-Jul-2007 [409] | sudoku-solver 0.1.2 released - this successfully solves the mensa puzzle. http://rebol.mustard.co.nz/sudoku-solver.r notes: added some even harder puzzles to test upcoming XY-Chains and Swordfish |
Reichart 10-Jan-2008 [410] | http://www.kloonigames.com/blog/games/crayon/ |
Geomol 31-Jan-2008 [411] | Fun little single-multi-player game, where you play multi-player with yourself: http://www.nekogames.jp/mt/2008/01/cursor10.html It shouldn't be too hard to make a REBOL version, and it's a good idea, I think. My hi-score is 186. |
Reichart 31-Jan-2008 [412x3] | Yes, very cute game. |
I would like them to change the "No. 1" to just "1" And it would be very nice in at least shaded colour. | |
One last thing, it would be VERY cool to have it take place in something like an airport, or a factory, where you have to do a bunch of things to get a product or plane or something to take off. Prevent a bank robbery, etc. | |
Geomol 31-Jan-2008 [415] | Or rob a bank and make the aircraft crash? ;) |
[unknown: 5] 31-Jan-2008 [416] | Where do I find REBTOWER. I got what I think is an older version and I'm getting hooked on this game and want to see if it is updated. |
btiffin 31-Jan-2008 [417] | Grrr... :) I have no desire for millions, but ... I wrote and published a fantasy card game back in the early 80s; an entire decade before Magic the Gathering. They made enough money to buy TSR. Rassafrassa. :) Not to say my Monster Romp (tm) game competes with Magic; I paid an artist a whole $3 for each picture, but had I flogged it I could be independently wealthy now instead of umm, not. I have about 800 decks of the original 1000 run. Sold 60 decks the one day I set up a booth to sell it, then gave away the rest. From those days forward I promised myself to never pursue an idea. Best to let them die on the operating table and skip the what if crap. That is until I bump into a greedy partner. Success requires greed imho, or at least a state of mind somewhere above "communist". :) Paul; I'm not sure, but I posted this to the calendat back in July. http://rebol/mustard.co.nz/rebtower-0.0.4.zip |
ScottM 1-Feb-2008 [418] | after looking at Allen 's penguin card game, I downloaded the card game engine cge.bin file. I do not know how to extract .bin files. Has someone used the engine before or could point me in the right direction? |
Geomol 1-Feb-2008 [419] | :) btiffin, maybe open source and GPL together with a commercial license is the answer, at least for us software developers? |
[unknown: 5] 1-Feb-2008 [420] | Sorry to hear that btiffin, but I find once you grasp the idea behind rebtower it is a hoot. I wish the other player could be a person instead of the computer and if I were you I would approach offering it to one of those online sites or somewhere they offer internet based games and adapt it for such. |
btiffin 1-Feb-2008 [421] | John; I am a big fan of OSS (with enough, well barely, wisdom to know that people should earn a living) Paul; Nothing to be sorry for. That was actually a happy semi-sarcastic griping. But thanks nonetheless :) |
ICarii 11-Feb-2008 [422x2] | latest rebtower should always be at http://rebol.mustard.co.nz/rebtower.zip |
and re multiplayer version of Rebtower - its under development atm. | |
[unknown: 5] 11-Feb-2008 [424] | thanks ICarii |
Geomol 16-Mar-2008 [425x2] | Many games operate with Truevision TGA image files, also known as TARGA file format. I've made a function to load such a format: http://www.fys.ku.dk/~niclasen/rebol/libs/gfx/tga.r Usage: i: load-tga %some-file.tga img: i/as-image img is now a REBOL image! type image, that can be viewed as normal, e.g.: view layout [backdrop black image img] |
The load-tga function returns an object holding TGA image information like image-data, pixel-depth, width, height, etc. | |
btiffin 16-Mar-2008 [427] | When do you sleep John? :) |
Gregg 17-Mar-2008 [428] | I was wondering the same thing. |
Geomol 17-Mar-2008 [429] | LOL :-) I had some good sleeps this week-end, as I had a fever and a bad throat. I also had time to play Assassins Creed and the old Outcast some, so I do other things than coding. :-) I've been working on many of the things, I post here in REBOL3, for some time, before I post it. |
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