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World: r3wp

[Games] talk about using REBOL for games

Geomol
3-Jun-2007
[222]
I just checked the code. I made it under Linux, and it gives an error 
regarding a "dirty?" variable with View 2.7 under OS X. I can get 
it running with 2.6.
ICarii
3-Jun-2007
[223]
want me to check it in windows XP?
Geomol
3-Jun-2007
[224x2]
yes 2 sec.
I write you in private.
ICarii
3-Jun-2007
[226x3]
thx
Mahjong Solitaire updated to do dynamic scaling on resize
http://rebol.mustard.co.nz/mahjong.rfor script only or http://rebol.mustard.co.nz/mahjong.zip
for the whole lot
Mario
4-Jun-2007
[229]
ICarii: "original c++ code" [...] "converting to rebol was a big 
mindset change"  => Maybe I am late but what about a small "REBOL 
for C++ game programming Guide"? It might be in the form of good 
comments in the mahjong.r code or an Article on rebol.org
ICarii
4-Jun-2007
[230]
:) i'll see what i can do - no promises until I get Mahjong fully 
finished :)
Mario
4-Jun-2007
[231]
Another (non  solitary) game: http://www.boardgamegeek.com/game/7581
ICarii
4-Jun-2007
[232]
timer/load/save game are done - just trying to see how I should do 
the scoring - whether there are penalties for shuffling, undo etc
Mario
4-Jun-2007
[233]
If you don't like it I think there are at least another 7580 games 
you can easily find... ;)
ICarii
4-Jun-2007
[234x2]
im waiting for R3 until i start on 2 player games - I would like 
to make a gaming lobby where you can launch various simple games 
like backgammon etc
ideally hosted within altme :)
Mario
4-Jun-2007
[236x2]
Some time ago I was writing an Ants game (originally written in Peter 
Language 1 player vs computer) and wanted to port it to REBOL with 
2 player (online too)
Want it?
ICarii
4-Jun-2007
[238x2]
i think altme has wonderful potential as a lobby site - we just need 
to get an altme approved api interface before making games
re - ants - perhaps a little later - Geomal has passed a golf game 
for me to ook at first :)
Mario
4-Jun-2007
[240]
OK, you know where to find me if you quickly finish the golf game...
ICarii
4-Jun-2007
[241]
:)
ICarii
5-Jun-2007
[242x4]
Mahjong updated with save/load, scoring, timer, fixed ricebowl map 
and other general craziness.  http://rebol.mustard.co.nz/mahjong.zip
 or http://rebol.mustard.co.nz/mahjong.rif you dont care about the 
bad ricebowl.map
not to happy with the general rendering performance im now seeing 
but ill do cleanup tomorrow hopefully.
scoring is pretty basic at the moment.  -100 for a shuffle, -10 for 
a hint, +10 for a successful removal.
save/load does NOT currently save score/timer - ill fix that tomorrow
Maxim
5-Jun-2007
[246]
running the .r file directly doesn't work for me (its missing the 
tiles...)
Pekr
5-Jun-2007
[247]
yes, you have to download zip
ICarii
5-Jun-2007
[248x2]
.r file is just for updaters who already have resources :)  altho 
i did fix the ricebowl.map in this update
had 2 extra tiles in the map for some reason.. was causing unfinishable 
games :(
Maxim
5-Jun-2007
[250]
very nice game icarii    :-D
ICarii
5-Jun-2007
[251x2]
:) ty
im still a little unhappy with its fullscreen redraw in 1280x1024 
but beggers cant be choosers ;)
yeksoon
5-Jun-2007
[253]
I was hoping for the other 'mahjong'.....
ICarii
5-Jun-2007
[254x2]
that may happen one day :)
but waiting on the altme 3 game lobby
yeksoon
5-Jun-2007
[256]
the tiles does not looks bright enough for me.


Am I the only one with this problem? is there an easy way to change 
that?
ICarii
5-Jun-2007
[257x5]
reichart mention trhat too
just edit the tileset :)
i just scanned my mahjong set at home - they are ivory so they are 
dull after 100 years :)
well.. maybe 80 years ;)
the only hard thing about creating the multiplayer version of mahjong 
is the infernal scoring :(  So many differetn variations
yeksoon
5-Jun-2007
[262]
leave it to the players to do the scoring
ICarii
5-Jun-2007
[263x3]
yes but then you need to decide on the hands allowed as well depending 
on teh variation played
eg. classical Chinese vs Hong Kong vs Taiwanese vs American
Personally i like the classical Chinese hands with a few of the 1920's 
American hands like knitting/double knitting thrown in :)
yeksoon
5-Jun-2007
[266]
interesting..never know about American?
Maxim
5-Jun-2007
[267]
I also found it a  bit tough to separate a few tiles, cause the contrast 
is a bit too low.
ICarii
5-Jun-2007
[268x3]
hmm.. i used a standard tileset format so ill post a link to compatible 
tilesets.. brb
http://www.lelldorin.de/beos/
has alternative bright tilesets
Maxim
5-Jun-2007
[271]
would it be hard to make a button which basically does ?:


write/binary %tileset.png  read/binary  http://www.lelldorin.de/beos/whatevertiles.png