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World: r3wp

[!Cheyenne] Discussions about the Cheyenne Web Server

Endo
10-Jul-2010
[8471]
is there a ws:// protocol implementation for R2? How do I connect 
to a server and use websocket without a browser?
Graham
10-Jul-2010
[8472]
There isn't.
Endo
10-Jul-2010
[8473]
any plan? or is it difficult do you think?
Graham
10-Jul-2010
[8474]
http://www.whatwg.org/specs/web-socket-protocol/


Doesn't look very difficult .. if you need it, start a bounty for 
it
Endo
10-Jul-2010
[8475]
thanks, I'll try.
Graham
10-Jul-2010
[8476x2]
I had a quick look at the first few pages and it seems to use framing, 
with only one frame type defined at present.
Now Ladislav is the master here having written the beer protocol 
which multiplexes different frames over tcp .. so I'm sure he could 
do this if there are any difficulties.
Endo
10-Jul-2010
[8478]
Thank you. One last question, is the latest binary version of Cheyenne 
support web sockets? or it is the svn version which supports it?
Graham
10-Jul-2010
[8479]
Dunno .. never used web sockets ... Doc??
Graham
11-Jul-2010
[8480]
What uses are people finding for web sockets?
Endo
11-Jul-2010
[8481]
Do you mean people use it for what?
Graham
11-Jul-2010
[8482x5]
Yes ..
I presume that a web socket "function" will block all of Cheyenne 
until it is completed.
Unless there's a way of handing off to one of the spare cheyenne 
processes
I presume Terry is using web sockets to communicate to cheyenne instead 
of using rsp or cgi
and cheyenne is an embedded web server
Endo
11-Jul-2010
[8487x4]
well, I'm planning to make an turn based online game, but not inside 
a browser, client will be a separate rebol application. it will be 
connected to a web socket, and player did somthing it will be sent 
to all other players
I can use cgi aswell but there is no way to detect if a player disconnected.
But yes it blocks the whole Cheyenne process so it should be a very 
small and fast function.
Btw, I guess the latest svn version of Cheyenne supports web sockets 
as in changelog.txt which is 0.9.20.
The latest binary version on web site does not, V0.9.19.
Kaj
11-Jul-2010
[8491]
How do you know it blocks? Doc explained it doesn't
Endo
11-Jul-2010
[8492]
it says in Cheyenne documents?
Graham
11-Jul-2010
[8493x3]
the docs say it blocks
See http://code.google.com/p/cheyenne-server/source/browse/trunk/Cheyenne/www/ws-apps/ws-test-app.r
As this is running in main process, when

;-- any handler runs, it will block the server, so, you have to keep 
your code

;-- very efficient, it should run in between 1ms and 10ms if you 
want your Cheyenne

;-- server be able to scale to hundreds of concurrent clients. That's 
the cost to

;-- pay for not having multi-threading...Anyway, you can use the 
'do-task function
;-- to run longer code without blocking.
Dockimbel
11-Jul-2010
[8496x3]
Websocket server code can be run from two places: either in Cheyenne 
main process (allows accessing all clients ports and detecting ports 
open/close events) or in RSP scripts (using 'do-task function from 
a websocket app) when the job takes too much time (like accessing 
a database).
Terry: tested Sensha (Extjs re-branded), looks good but way too slow 
even on a Android with latest hardware (1Ghz CPU)...too bad.
I guess it's only good for desktops with a touch screen, not for 
mobile devices.
Graham
11-Jul-2010
[8499]
So, we could use this to send email instead of RSP script?  Just 
have to upload attachements base 64 encoded still I guess as it is 
still a text protocol
Dockimbel
11-Jul-2010
[8500]
Graham: I don't see the relation between websockets and sending emails...what 
problem are your trying to solve?
Graham
11-Jul-2010
[8501x3]
I use Cheyenne to send email ... via Rsp
Sounds like I can forgo the sendmail.rsp script which a user might 
damage and just use a web socket instead
Or am I not understanding this correctly
Dockimbel
11-Jul-2010
[8504]
Graham: websocket is just an evolution of the HTTP protocol, it's 
not TCP, you can't contact a SMTP server from a browser directly 
if this is what you have in mind.
Henrik
11-Jul-2010
[8505]
AFAIK, websockets is for replacing AJAX.
Dockimbel
11-Jul-2010
[8506]
AJAX will remain in use I guess, having a permanent connection is 
not always required and makes servers less scalable. Websockets will 
mainly replace all COMET tricks for server-side events.
Graham
11-Jul-2010
[8507]
Doc, you have a mail server inside Cheyenne .. .that's what I want 
to use.
Dockimbel
11-Jul-2010
[8508]
Graham: I don't see any advantages in using websockets rather than 
classic requests then? Btw, you can't upload files from a browser 
using websockets AFAIK.
Graham
11-Jul-2010
[8509x3]
Doc, I have a Rebol app .. that uses Cheyenne as an helper app ... 
so I would be using it from my Rebol app ...
I would just have to use an ws:// protocol ... yet to be written
The possibly advantage is that I don't need an rsp script on the 
user's drive that might get damaged or deleted ..
Dockimbel
11-Jul-2010
[8512]
If you're using Cheyenne just as a MTA, better strip it down to just 
UniServe + MTA service, and integrate %Uniserve/libs/email.r in your 
client app.
Graham
11-Jul-2010
[8513x3]
I also use it as a web server
for prefilling Acrobat forms ...
If a pdf is loaded into a browser .. it allows one to post the data 
in an acrobat form ... but if it is loaded into acrobat reader alone, 
then it can post, but it can't understand any html returned by the 
web server
Dockimbel
11-Jul-2010
[8516]
Graham, are you using Cheyenne's embedded mode or you're just launching 
Cheyenne's binary?
Terry
11-Jul-2010
[8517x4]
You could pass a message to C via websockets and have C send it along 
for you.
I use websockets for passing javascript and JSON to a static page. 
 The pages start off with a single javascript function, then i use 
websockets to lazy load.


Here's  pseudo for an email client using Cy (shorting Cheyenne to 
Cy from C.. keep confusing myself)


- Start with a blank page with the websocket function. No HTML, No 
css.. link to Jquery only  .. this page is under 1k

- Send an initial message to Cy with the page name, Cy responds by 
pushing the necessary HTML (simple email form), CSS and JS (a single 
function to send back the form results to Cy) to the DOM

- User fills out form, and submits.. pushing an array (JSON, string.. 
whatever) with the message details to Cy
- Cy sends the message via rebol mail

... but then 


.. Cy polls the users pop mail acount on a regular basis, and upon 
finding a new message, sends <i> sends a javascript function</i> 
to the page, that gets EVAL 'd . This could do some animation in 
a canvas tag, push some message to the browser's chrome.. whatever.
 

All using the same tiny webpage. When you look at the source, you 
see 20 lines of code.
JQuery is optional, you can lazy load any library you need, whenever 
it's needed.. it's possible to mix and match based on the requirements.
Doc, re Sencha.. i found it pretty smooth on an iPhone, but slow, 
what did you mean? I/O or animations?