World: r3wp
[!REBOL3-OLD1]
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Henrik 10-Oct-2007 [4823] | He said he was going to do so Monday, but had some things to tend to and so said Tuesday, but nothing was released Tuesday. Let's see what happens today. He usually starts talking in about 7-8 hours. |
Pekr 10-Oct-2007 [4824] | yes, evening here in EU is morning in the Ukiah :-) |
Henrik 10-Oct-2007 [4825x2] | For the record: I was opposed to the idea of Fireside from the beginning, because I thought he meant yet another forum/communications channel, since he talked a bit about allowing communication with "hundreds of users", not so impressive. We have enough of that with AltME. When he talked about the existing framework, the working prototype, the source code altering and finally the code submission model, I changed my mind. I think this tool can be very powerful. |
The first version will be done in R2, since VID3 is not yet up to the task (missing styles). | |
Pekr 10-Oct-2007 [4827x2] | Small teaser - doing some basic tasking testing in console. I thought tasking does not work yet, but apart from missing IPC:// scheme it seems to work: >> test: make task! [wait 10 print ["Does tasking work?" newline]] == task! >> do test Begin Task == task! >> print "Doing something else in conDoes tasking work? End Task sole" Doing something else in console >> test: make task! [wait 10 print ["Does tasking work?" newline]] == task! >> do test Begin Task == task! >> print "Doing something else in console..." Doing something else in console... >> Does tasking work? End Task >> |
ah, put test in console twice, sorry for that. The first time 10 sec was too short for me to type another print statement, so it is intermixed .... | |
Graham 10-Oct-2007 [4829] | but is it debugged? |
Henrik 10-Oct-2007 [4830] | Don't know if this is interesting to you, but: http://www.hmkdesign.dk/rebol/files/082390c9260a1a8ce96cedddd8aad803-83.html#unique-entry-id-83 :-) |
Pekr 10-Oct-2007 [4831] | Thanks Henrik - it surely is VERY interesting and I suggest every one to read it, to get bigger picture of what VID3 is going to be about. It answers many worries in non-technical language, easy to understand main concepts .... |
Kaj 10-Oct-2007 [4832] | Great stuff |
Louis 10-Oct-2007 [4833] | Henrik, thanks! Very interesting. |
Will 10-Oct-2007 [4834] | Very nice ! Thanks ! |
Claude 10-Oct-2007 [4835] | thank you for this interesting introduction of V3D ;-) (means VID3) |
Graham 10-Oct-2007 [4836] | Guess it needs to be tested in practise to see if this approach does indeed scale better. |
Henrik 10-Oct-2007 [4837] | ah, Graham, good blog topic there. :-) it scales pretty well. |
Graham 10-Oct-2007 [4838x3] | Have any complex GUIs been written yet in V3 ? |
a close button that close the window down .. but say I need to add additional functionality? | |
do I need to create a new type of close button? | |
Henrik 10-Oct-2007 [4841] | there is an effects lab written in VID3 that would be impossible to make in VID or at least very difficult. would probably require 2-3000 lines of VID code. |
Kaj 10-Oct-2007 [4842] | view layout [h1 "Goodbye, complex world!"] |
Henrik 10-Oct-2007 [4843] | Kaj, layout isn't necessary anymore :-) |
Graham 10-Oct-2007 [4844] | 'layout is redundant in V3 ! |
Kaj 10-Oct-2007 [4845] | See, far too much to keep up with! :-) |
Henrik 10-Oct-2007 [4846] | it's still there, but built into View |
Graham 10-Oct-2007 [4847x2] | how about alignments |
grouping etc | |
Kaj 10-Oct-2007 [4849] | And a good reason to educate people ;-) |
Graham 10-Oct-2007 [4850x2] | Rebgui has done a lot of work here |
with containers that allow you to create groups of widgets that move in concert | |
Henrik 10-Oct-2007 [4852] | Graham, I will get to that. I may make another blog post on that. But VID3 behaves similarly to QT or GTK in this respect now. |
Graham 10-Oct-2007 [4853] | don't know QT/GTK |
Henrik 10-Oct-2007 [4854] | some things are still not in place, but creating the layout in the screenshot is less than 1 kb of code. |
Graham 10-Oct-2007 [4855] | what about background animations? |
Henrik 10-Oct-2007 [4856] | no timers, so not yet. they will come. |
Graham 10-Oct-2007 [4857] | transparency |
Henrik 10-Oct-2007 [4858] | transparency is simple. it's everywhere. |
Graham 10-Oct-2007 [4859x3] | previously R2 was limited to the common platform idea .. |
so, if one platform lacked a feature .. it meant none of the others could have it | |
Hope that is being tossed into the bit bucket | |
Henrik 10-Oct-2007 [4862x2] | yes, it's different now. however full hw-acceleration and those things will come later. |
lots of stuff to finish first | |
Graham 10-Oct-2007 [4864x2] | great ... that was form of computer communism |
Hope that postscript will be better supported as Carl said it would | |
Henrik 10-Oct-2007 [4866x2] | we should in fact be able to scale down from full graphics to text console, if it's possible to make a usable interface in that. |
Cyphre would know more about that. He's still adding features to DRAW. | |
Graham 10-Oct-2007 [4868x2] | like Amiga anywhere? |
Taos or whatever it was called? | |
Henrik 10-Oct-2007 [4870] | (although rather slowly these days :-)) |
Graham 10-Oct-2007 [4871] | is Cyphre still working on qtask? |
Henrik 10-Oct-2007 [4872] | I meant in terms of where a UI can be displayed. Not whether we can hard scale it to a PDA or an HDTV like they do. If you want to display big and pretty buttons on an HDTV, you'd use one set of styles. If you want to display on a text only console, you'd use a different set of styles, but the layout code would be the same. Some work needs to be done here before I can say anything more. We're only testing ordinary WindowsXP graphics for now. |
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