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[Sound] discussion about sound and audio implementation in REBOL

Rebolek
15-Sep-2005
[123x2]
Probably depends on sound hardware, because I've testing this previously 
and I was getting different results on my home computer and my work 
computer
Anyway, I think it's bad behaviour. The data should remain same (the 
can be changed internaly when playing but users must see same data).
Ingo
15-Sep-2005
[125x2]
Yes, that may be the case.
Well, whatever, sound in Rebol seems to be more or less unusable.
Romano
15-Sep-2005
[127]
Here under XP and REBOL/View 1.3.1.3.1, both example (mono and stereo) 
work, 2 sample/data is not changed after insert.
Rebolek
15-Sep-2005
[128x6]
Romano I think it does not depend on system version but on soundcard 
(or drivers probably)
REBOL does definitely play sounds in 22kHz/8bit. You can hear the 
quantisation noise in low volume and everything sounds so filtered.
I've got some Intel chipset soundcard in work, but here at home I've 
got M-Audio Delta 1010LT and the results are same (sound results, 
sample/data looks different).
It's really problem, but on the other hand, I can hear that Sintezar 
is much much better with sound than I thought on listening test done 
in REBOL :)
BTW, WAV saver is ready, so I'll do some demo-sounds and fixes and 
release it ASAP ;)
http://krutek.info/pix/PM101.png(work in progress)
Volker
15-Sep-2005
[134]
seems you could post some sounds now? :)
Rebolek
17-Sep-2005
[135x2]
I said that REBOL plays sound in 22kHz/8bit, but that's not true. 
At least here, after some tests I'm pretty sure that it's 11kHz/8bit.
I've got some demo-sounds ready, I'll post them today or tomorrow.
Rebolek
18-Sep-2005
[137x2]
14 demo sounds - http://krutek.info/rebol/sounds1.zip
(don't expect that 'bell' sounds like bell, 'violin' like violin 
and so on. it's just a name :-)
Kaj
18-Sep-2005
[139]
That which we call a siren, by any other name would sound as sweet?
Rebolek
18-Sep-2005
[140]
:)
Rebolek
2-Feb-2006
[141x7]
I said I'll release Sintezar after Competition. Compo is over, so, 
I'm releasing it :) Download it from http://krutek.info/rebol/SintezarPM101.ZIP
. Unpack it somewhere and run %sintezar_pm-101.r I hope it should 
work.
It's pretty sub-alpha version. Some buttons do not work, some buttons 
crash the application. I know that so you do not have to report bugs, 
it's full of them.
Anyway, it works. In the bottom row, there are six buttons. Press 
second button (load sound) and go to %sounds/ directory. Select a 
sound and open it.
Then press fifth button (compute sound) and wait. Press last button 
(play sound, looks like triangle) and it should play a sound.
You can change waves, adjust modulation, filter, envelopes, wave 
shaper, bit crusher and so on...
There's also some unfinished documentation included. Things that 
does not work: init sound (first button), LFO (black square button 
right to envelope button) and playing empty sound. That's what I 
remember for sure. But editing sound, creating, saving to own format 
and exporting to WAV works. Have fun.
Oh, and the Melody button does not work too.
Thør
4-Apr-2006
[148]
.
Josh
23-Jun-2006
[149]
There isn't a way to do sound input directly from rebol is there?
james_nak
23-Jun-2006
[150]
Nice Rebolek!
Anton
24-Jun-2006
[151]
Josh, recording ? There are only OS specific ways so far.
Sunanda
17-Jun-2008
[152]
Can any one help me reply to this question (received via REBOL.org's 
feedback form)?
Thanks!
<<
Where can I find more Hex Code like in psg-ay-3-8910-study.r

Please point me to a tool that I can use for development of  Sound 
Code for the AY-3-8910 where I end up with Hex Code that I can then 
load into EPROMs which would drive the AY-3-8910. Thanks for any 
help.

http://www.rebol.org/cgi-bin/cgiwrap/rebol/view-script.r?script=psg-ay-3-8910-study.r
>>
Steeve
17-Jun-2008
[153]
I got the data using a free MSX emulator (openMSX). The music come 
from the game "Auf wiedersehen Monty".

You can use a "dump PSG" functionality in openMSX to get the raw 
data (values of the registers of the PSG).

You can find lot of roms (games) for the msx wich contain cool musics 
and effects for the AY PSG on www.planetemu.net

Beware, these roms are not freeware even if you can download them 
freely.


Another way (i have not tried), is to use VortexTracker at http://bulba.at.kz/
(see http://www.youtube.com/watch?v=lYdIqcqgkPMfor a demo)

wich is well designed to compose an manipulate raw data for the AY-* 
PSG.
I think many samples are given too.
amacleod
15-Mar-2009
[154x3]
Any reason I can play pre-recorded .wav files but if try to make 
my own they do not work:

** Access Error: Bad image data
** Where: narrate
** Near: insert sound-port load talk
i've tried several .wav recording/converting software...no change.
Tried changing the sample rates, channels etc...no difference. 

I know you should not use compression but I'm pretty sure I'm not.
Gregg
16-Mar-2009
[157]
How are you creating them Alan, and what specs? Try generic 44.1Khz 
stereo.
amacleod
16-Mar-2009
[158]
I'm using windows sound recorder on XP (Ofcourse, they removed .wav 
format in VIsta)
I just used "cd" quaity which is 44.1khz stereo
Converted to 8bit also....
same problem.
Maxim
16-Mar-2009
[159]
what do you mean they removed .wav format?
amacleod
16-Mar-2009
[160x2]
You can no longer save in .wav
wma only
Maxim
16-Mar-2009
[162]
oh, for the little mic recorder?
amacleod
16-Mar-2009
[163]
yes
Maxim
16-Mar-2009
[164x2]
such a bunch of idiots.  I removed Vista... after it corrupted itself 
on bootup.
last month... after more than a year of using it.
amacleod
16-Mar-2009
[166]
I read that you could start it from teh command line and get it save 
in .wav but I could not get it to work..


THere are a lot of annyoing things about vista...but I have it on 
my wife's laptop and I'm forced to use it now and again..
Maxim
16-Mar-2009
[167]
did you try using audigy?
amacleod
16-Mar-2009
[168]
no
I'll have a look..
Maxim
16-Mar-2009
[169x2]
its the best freeware multi platform recording/editing software
doesn't even need an install  :-)  and it works the same on mac and 
linux.
amacleod
16-Mar-2009
[171x2]
thanks
I do not see it..keep getting references to  a sound blaster card..