r3wp [groups: 83 posts: 189283]
  • Home
  • Script library
  • AltME Archive
  • Mailing list
  • Articles Index
  • Site search
 

World: r3wp

[!RebGUI] A lightweight alternative to VID

Graham
3-Apr-2006
[3271]
I'm not sure that this is relevant, but I did some basic screen validation 
for vid, and documented here


http://en.wikibooks.org/wiki/REBOL_Programming/Language_Features/Parse/Screen_Validation
Thør
4-Apr-2006
[3272]
manual resync...
Graham
4-Apr-2006
[3273x3]
Is there a "fit" for images as in Vid?
umm... the other way round... display an image in it's native size.
unscaled.
Ashley
4-Apr-2006
[3276]
image effect 'fit
image effect [fit]
Julia
4-Apr-2006
[3277]
i can't undestand - what's the best way to change view of widgets, 
for example i want to change arraws of slider in textarea?
Graham
4-Apr-2006
[3278x2]
this is rebgui ...
image effect 'aspect ... was what I was looking for.
Julia
4-Apr-2006
[3280]
?
Ashley
5-Apr-2006
[3281]
want to change arraws of slider in textarea?

 ... change in what way? Look? Feel? Where the arrows are located? 
 Arrows or chevrons? Colour?
Anton
5-Apr-2006
[3282x6]
I think Julia wants to do skinning, changing the look of the slider. 
Well, I programmed the slider/scroller, and I can say that it is 
not easy to reskin. You will have to get your hands dirty :)  When 
rebgui first came out, it was intended to be very lightweight, so 
I think Ashley only started to want to add fancier abilities like 
skinning later. When I wrote slider/scroller, I was trying to be 
as minimalist as possible, so it's quite "hard-wired" with respect 
to how it draws itself.
Maybe Julia means how to change the colours ? Well, as I remember, 
I just used button colours.
Ashley, how's the splitting of widgets into separate files going 
? What method are you using to integrate them into the final context 
?
Here is a very simple patch to slider, which makes a nice half-second 
pause at the beginning of a scroll:
				if find [down time] act [
					if act = 'down [face/rate: 2]
					if act = 'time [face/rate: 16]
The above two lines are of course highly amenable to be optimized 
into one. (This way is just more similar to the original code.)
(Just search for the first line "	if find [down time] act ["  to 
find the correct position for the patch...)
Ashley
5-Apr-2006
[3288]
Thanks.


 "how's the splitting of widgets into separate files going?" Done, 
 it's all in SVN now: http://trac.geekisp.com/rebgui/browser


Anyone who wants dev access (both source and Wiki write access) just 
drop me a private message and I'll get you a username (same as REBOL3 
username) and password. A lot remains to be done before I open it 
up to full collaborative access, but having a few folks on it means 
we can test the infrastructure / process (in addition to getting 
some changes into RebGUI faster).

Changes like the above are good candidates to start with. ;)
ChristianE
6-Apr-2006
[3289]
Hi Ashley, I'd really like to be part of the trac RebGUI initiative, 
so, may I ask you to set up an account for me?

I'm currently working on compatible improvements for the tab handling 
to allow tabbing in and out of widgets grouped in e.g. group-boxes, 
which I'd like to see being part of the official distro.
Robert
6-Apr-2006
[3290]
I would like to get an account as well.
Ashley
6-Apr-2006
[3291]
Done and done. SVN client software is available at:

	Windows: http://tortoisesvn.sourceforge.net/

 Mac: http://www.lachoseinteractive.net/en/community/subversion/svnx/features/
	Linux: http://esvn.umputun.com/


Please flag any source code changes you make with a comment that 
includes your initials.
Graham
6-Apr-2006
[3292]
What's the way to change the font size and unit sizes?  I see you 
have this in the demo but it's not clear to me how this is used.
ChristianE
7-Apr-2006
[3293]
Graham, you simply SET-SIZES MY-UNIT-SIZE and SET-FONTS/SIZE MY-FONT-SIZE, 
RebGUI does all the rest. If you then unview and redisplay you'll 
see the changes.
Graham
7-Apr-2006
[3294x2]
Ok, I got it now.
ctx-rebgui/widgets/set-sizes unit-size font-size
Someone was trying out my program on an UMPC (Origami) so I needed 
to resize down to that size.
Ashley
7-Apr-2006
[3296x2]
Note that 'set-sizes and 'set-fonts are global.
At least in 0.4.1 that is.
Graham
7-Apr-2006
[3298]
ahh.. I just looked at tour.r and you set them within the context.
Robert
7-Apr-2006
[3299x2]
I have the following problem: I need to provide a drop-list with 
two columns. And one of the columns has long texts in it, so that 
you can't read it if the drop-list isn't made extremly wide. Has 
anybody an idea how to best create the GUI for such a selection?
Maybe something like a tooltip would help...
Volker
7-Apr-2006
[3301]
or make it clickable and open a text-window?
Graham
8-Apr-2006
[3302x2]
Anyway to filter on a table ?
So, only display rows that match a certain criterion?
Ashley
8-Apr-2006
[3304]
Not presently.
[unknown: 9]
9-Apr-2006
[3305]
KEY123 (please ignore)
Graham
10-Apr-2006
[3306]
Can you change the size of text within a table?
Ashley
10-Apr-2006
[3307]
Not individually as it uses default-font.
Graham
10-Apr-2006
[3308]
how about all the text in a table ?
Ashley
10-Apr-2006
[3309]
By individually I meant the table in isolation to other widgets (i.e. 
using font [size: nn] instead of set-sizes)
Graham
10-Apr-2006
[3310x2]
Ok.  I've give that a go.
this doesn't work 
mytable: table 25x68 font [size: 5 ] #YH options ...
Ashley
10-Apr-2006
[3312]
Not individually as it uses default-font. ;)
Graham
10-Apr-2006
[3313]
So, can I set the font size in a particular table isolated from other 
widgets?
Ashley
10-Apr-2006
[3314]
No, as it uses default-font.
Graham
10-Apr-2006
[3315]
shame.
Ashley
10-Apr-2006
[3316]
It's rare to come across a GUI (WinXP, Mac) where widgets have arbitrary 
sizes. The intended use of the font attribute is to change things 
other than size (alignment, style, color mostly) ... but even then 
I like to remind myself that in UI design consistency is king.
[unknown: 9]
11-Apr-2006
[3317]
True, but ussually fonts do change (even inside tables).


I have always felt teh whole you UI should be sizable.  I really 
liked the NeXT.
Gabriele
11-Apr-2006
[3318x3]
actually there are two things: 1) ability to scale 2) ability to 
resize
scale

 is where you adapt to different display resolutions, so that for 
 e.g. the text is always 12pt high, whatever the display resolution 
 is
resize

 is where you allow the size of elements to change, as you change 
 the size of the window etc. (e.g. if you change the size of the altme 
 window you get more space for the text, but the text size stays the 
 same)