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World: r3wp

[!RebGUI] A lightweight alternative to VID

shadwolf
20-Jun-2005
[1614]
Good  NEWS I just solved the problems with the listview widget and 
0.31 I make some improvements too... REFER TO THE the DOKUWIKI REBOLFRANCE.INFO 
PAGE TO GET THE SOURCE CODE (same version 0.51)
BrianH
21-Jun-2005
[1615]
Actually, in this case the SVG is the source and the Draw blocks 
are the "binaries". You can change the file names of the "binaries" 
and distribute the source SVG files in a seperate archive with their 
original file names.
shadwolf
21-Jun-2005
[1616x3]
BrianH but the utility and the meanning of SVG is to use text files
BrianH http://www.dobeash.com/files/svg-demo.zip
but I think the best is to make our own svg icon collection using 
InkScape Draw WorkBench
BrianH
21-Jun-2005
[1619]
That's why i put "binaries" in quotes before when referring to the 
preconverted draw blocks you mentioned before. Since SVG is text, 
even human-readable (with difficulty at times) the SVG files can 
be considered the source and the draw converter can be considered 
the compiler. Still, I agree that it would be best to make your own 
if you can, since the GPL is really poorly suited as a picture content 
license - they should have tried one of the Creative Commons licenses 
instead.
Gabriele
21-Jun-2005
[1620]
shadwolf: draw blocks are text files too. more readable than svg, 
too.
Ashley
22-Jun-2005
[1621x2]
From the AGG Group: "Having our own SVG icons is a good idea as we 
don't have to worry about licence / distribution issues and we can 
tweak the generation to make it as AGG compatible as possible. To 
do that we need to settle on *one* tool so as we generate consistent 
SVG code, and we should generate SVG that uses a single unit of measure, 
preferably pixels, as it's a real pain trying to handle multiple 
units of measure within the same file."
shadwolf: Once you've settled on the "best" SVG generation tool to 
use (with feedback from folks here), then create a simple SVG icon 
(a shaded "next" arrow for instance) and post a link to the file. 
I'll have a look at the underlying SVG code it generates and we'll 
see if it's clean enough to use easily. We can then start creating 
more complex icons and improving the SVG renderer as we go. My hope 
is that we will end up with a nice set of REBOL / RebGUI SVG icons 
that are free of any licence / distribution issues.
Pekr
22-Jun-2005
[1623]
btw - why do we need to use SVG for icons? Wouldn't draw be sufficient 
for us? Or is it because there are authoring tools out there, which 
you can use to visually produce SVG stuff?
Vincent
22-Jun-2005
[1624]
Yes, why SVG? The SVG files are big, compared to draw blocks, and 
far less readable.
Pekr
22-Jun-2005
[1625]
exactly ... so it must be because of Cyphre, who did not have enough 
time to produce his dream authoring tool for Rebol :-)
Ashley
22-Jun-2005
[1626]
Reasons:

	1) Solid authoring tools
	2) Access to a large number of existing SVG icons (if needed)
	3) The standard for vector graphics
	4) Interoperability

 5) Publicity ("we support SVG icons", as opposed to, "our icons are 
 just REBOL blocks")


If we generate our own content then there is nothing stopping us 
having icons in source form (SVG) *and* pre-compiled form (draw block).
Pekr
22-Jun-2005
[1627]
Thanks, I thought so ...
Gabriele
22-Jun-2005
[1628]
rewrite Inkscape in REBOL. :P
Allen
22-Jun-2005
[1629]
There's probably more windows metafiles floating around than SVG. 
ooh another project for someone :-)
Anton
22-Jun-2005
[1630]
Inkscape will need some icons for its interface.
Allen
22-Jun-2005
[1631]
There was a version of paint.r that output to SVG. I think Jeff did 
it
DideC
22-Jun-2005
[1632x2]
Don't know inkscape, But I'm on a Draw editor script since yesterday 
;-), but, hey, chhhh...
OK, after looking the inkscape website, don't expect too much of 
my project :-/
Henrik
22-Jun-2005
[1634x2]
didec: don't want to do double work, but I am working on one too, 
specifically for makedoc2 :-)
it wont be particularly complex, just something that allows you to 
draw simple diagrams quickly and copy the draw commands to the clopboard 
for insertion in your doc.
shadwolf
22-Jun-2005
[1636x4]
AS far I I done My test InkSCape is the good one ... (but it's SVG 
output can be little bit complicated...) I have tested thegimp sodipodi 
(abandonned) and inkscape . and the more suitable od those 3 is InkScape 
very easy of use portable and full featured :)
inkskape edit very well the set of icons you provided with svg-demo.r 
;)
http://www.inkscape.org/
see screen shots entry in the menu of the inkscape website to have 
a view on what this tool can do for us ;)
Carl
22-Jun-2005
[1640x2]
It would be good to see more REBOL SVG tools.
I am a bit surprised not to see any DRAW SVG tool yet.... even just 
a small one.
shadwolf
22-Jun-2005
[1642]
Sure but we are lamers .... sorry ...
Carl
22-Jun-2005
[1643x2]
My son, who helped with View 1.3 is using Fireworks to create the 
graphics, then a small REBOL script to convert to DRAW format.
Shadwolf... or maybe too sunny and nice outside too, eh?
shadwolf
22-Jun-2005
[1645]
first we need to learn th SVG format ...
Pekr
22-Jun-2005
[1646]
shadwolf - the question is, if AGG is capable enough to allow all 
possible renderings. But let's hope it is. Mozilla foundation is 
going to use Cairo library. Hopefully Maxim will stil improve on 
AGG ...
Carl
22-Jun-2005
[1647]
I told DideC not to go to the beach unless I get to go too.
Graham
22-Jun-2005
[1648]
Maybe your son can help with  the Rebgui project now that 1.3 is 
out?
shadwolf
22-Jun-2005
[1649]
Carl that's absolutly not the problem here it''s 34°C sunny days 
and I'm plug all the day long to my pc but there so mutch thing to 
do ..
Volker
22-Jun-2005
[1650]
Ashley mentioned he has something small. And Cyphre has too, but 
commercially closed.
Graham
22-Jun-2005
[1651]
Cyphre can't use his code .. but that doesn't mean he can't take 
the knowledge and apply it
Carl
22-Jun-2005
[1652]
Pekr: I know that Cyphre has put a few large city maps into DRAW, 
and they looked pretty good. We just need to get him to tell us more 
about it.
Graham
22-Jun-2005
[1653]
unless there's a non compete clause.
shadwolf
22-Jun-2005
[1654x2]
http://www.dobeash.com/files/svg-demo.zipfor Ashley SVG renderer 
drawer script
AShley rocks but inkscape ouput is not supported until now
Volker
22-Jun-2005
[1656]
Ashley promised to add more rocks when we start with small (as in 
features) images and grow.
shadwolf
22-Jun-2005
[1657]
http://shadwolf.free.fr/fraisier.pnghttp://shadwolf.free.fr/fraisier.png
Pekr
22-Jun-2005
[1658]
do you ppl think that SVG along with CSS are future of web? That 
html as we know it today, will be put to rest in few years?
shadwolf
22-Jun-2005
[1659x4]
this is my first big image draw intent with  inkscape ...
sure the ideal thing would be to have a rebol clone of inkscape ... 
But this will take lot of time to write ...
http://shadwolf.free.fr/fraisier.png
sorry for the bad link ...
Volker
22-Jun-2005
[1663]
btw instead of those zips, should we change to view-desktop for demos?