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slightly off topic... sourceforge... steel

 [1/2] from: maximo::meteorstudios::com at: 10-Jul-2003 21:00


hi gang, what's your opinion on having STEEL IDE ON SOURCE FORGE. is it worth the effort... would any of you actually contribute to it... I'm thinking of the different release options and that's one of them... steel will always be free and will NEVER force you into using its foundation classes. its really just a code editor/preprocessor/annotator/documentor. Its datafiles will be rebol text files (no special file structure with bugs :-) If I knew that some of you would want to improve it and optimize some parts of the code and submit your tools as integrated and shielded libraries, and even as integrated steel modules (a bit like amiga's gold ed) ... I'd try using it ... Steel itself (the ui) is not yet at an advanced enough stage to actually be usable, but I might think of releasing some of its free library modules: open-library, liquid, metal (integrated with liquid notification), and the steel-tools. Of course glass would eventually be part of the foundation steel toolset. You can, now, conveniently handle multiple notifiers in liquid's container class (so in the metal vid style, you can have a notifier (signal, state, action, whatever you want to call it) which is linked to different aspects of a face :-) -max ----------- meteor Studios, T.D. ----------- Strong enough for a man, but made for a woman

 [2/2] from: greggirwin:mindspring at: 11-Jul-2003 10:02


Hi Max, MOA> what's your opinion on having STEEL IDE ON SOURCE FORGE. I haven't worked on any SourceForge projects in a big way, so I can't say how effective they are. It may depend on how you choose to set up the project (e.g. do you depend on everyone using CVS, etc.). If you want it to be totally open, it might be a good way to go; otherwise, maybe look at something like Gabriele's company for hosting an IOS server and having a public web presence for releases. I don't know how much work it is to set up and maintain a SourceForge project either. -- Gregg