[ALLY] getting the screen-size Re:(6)
From: agem:crosswinds at: 17-Aug-2000 15:57
--- [alex--pini--mclink--it] wrote on 16-Aug-2000/20:08:40+2:00
> >- Open Your Mind -<
>
> Quoting from [agem--crosswinds--net's] message (16-Aug-00 18:08:20).
>
> a> how about "Virtual Coordinate Space" with automatic?
> [...]
> a> A virtual coordinate space makes it possible to develop a visual
> A> interface without needing to know the actual display size.
> a> This is to say, it makes it possible to use a virtual pixel space
> a> for aligning face objects. So, the resolution of a user's display
> a> does not need to be known before designing a visual interface.
>
> That way you risk aspect-ratio distortions.
> Tell me, Holger (the only one in RT I *know* knows what I'm talking about), are we
going MUI
> -like?
>
it can try to keep it, by maximizing to the side which will fit.
not full-screen then, but fullm size.
optionally there can be a factor which can be acceptet, like
view/aspect-ratio-xy .. 1.2
(guessed ok for text by rotating my monitor-buttons :)
>
> Alessandro Pini ([alex--pini--mclink--it])
>
> "You know what *is* a problem? No viewscreen! Who builds a bridge without a window?!"
"The s
> ame people who build a ship without an infirmary!" (J. Dax & Bashir)
>
Volker