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[REBOL] Re: Artificial Life in Rebol ?

From: carl:cybercraft at: 28-Dec-2002 12:52

On 28-Dec-02, Gregg Irwin wrote:
> At the end of this message is a very simple, incomplete, first-whack > I did some time back at Conway's Game of Life.
And which is prettier if you uncommemt the effects you can find in the code! Though I found them a little more relaxing by having the colors changed only when the seed button is hit instead of with every update... (; Nice work Gregg. -- Carl Read