[REBOL] (for Carl :-) Re: Re: SHEEP vs Rebol
From: petr:krenzelok:trz:cz at: 13-Oct-2001 9:47
----- Original Message -----
From: "Carl Sassenrath" <[carl--rebol--com]>
To: <[rebol-list--rebol--com]>
Sent: Saturday, October 13, 2001 12:33 AM
Subject: [REBOL] Re: SHEEP vs Rebol
> They would be better off using REBOL, but perhaps they don't want their
scripts to run and exchange data across 40+ platforms....
But they claim that AmigaDE itself will live on some XX platforms. The
strategy here overlaps with RT's one imo, only the target audience is
slightly different. AmigaDE - entertainment, electronic devices, MULTIMEDIA,
Rebol (so far) - business collaborative markets, lack of multimedia ...
Carl, I remember your original master-plan. We were supposed to to end-up
with MagmaOS. In toda's world full of other OSes it would be probably waste
of time, to introduce new one - I am talking of low level OS layers of
course. Rebol running on most platforms is greter value of course, so:
- give us Rebol/View running under Elate, and you are suddenly targetting
all Tao based electronic devices.
- give View some suggested fixes (alpha, fixed timers, exposed effect
pipeline or some general engines)
- or even - make some money (I hope IOS will do for RT :-), employ some
additional programmers, and you personally give us Rebol/Scala (to kill
Flash :-)
- but - what to do with speed? Currently, we are pretty much dependant upon
what (general engines) and when RT adds to its kernels. I can't imagine
however building something as 3D, general 2D drawing (not just effects),
dependant on primitive operations, fast enough. So, if we can't compile, we
can't compete speed wise. Imagine Sheep tree example, interpreted in
Rebol,it would be probably XX times slower ...
btw: is there still plan to adress PDA markets with Rebol products?
-pekr-