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[REBOL] Re: [editor] REBOL editor (was: Updated Syntax Highlighting for UltraEdit)

From: greg::schofield::iinet::net::au at: 10-Dec-2007 22:36

Gregg, I am no professional scriptor, usually just using any text editor on hand. Line editors leave me a bit cold - rethinking things and doing a ground up editor in REBOL, for REBOL, seems a good approach - of course if the design is very good it will be good for a lot of different text tasks. So with some trepidation I would make a few suggestions. I have a typographical background, therefore line editors are to my eyes primitive, the colouring of syntax tokens, helpful to a degree, but hardly exploiting the full and subtle range needed to see clearly the relationships between code fragments. The block syntax of REBOL seems to especially recommend itself to typographical layout. To collapsing and expanding fragments, to employing hierarchical numbering instead of simple line numbers. Plus for novices it would make longer scripts all the more readable and that is important. I would suggest a break with line editing altogether, and the idea of block manipulation as the basis for quickly composing scripts, making comments sensible, readable and typographically distinct, along with other features of the language. Greg Schofield Perth Australia --- Message Received --- From: Gregg Irwin <> To: Carl Read <> Reply-To: Date: Sun, 9 Dec 2007 14:01:08 -0700 Subject: [REBOL] [editor] REBOL editor (was: Updated Syntax Highlighting for UltraEdit) I've always thought that we were 90% of the way there, since emacs was built on a Lisp engine that they had to write first. Cal Dixon wrote a console mode emacs engine, and James Marsden did some really cool stuff with View. I think it's doable, and I want a full REBOL environment but, to me, that means rethinking things, not just doing what other editors and IDEs do. -- Gregg