[REBOL] Re: [editor] REBOL editor (was: Updated Syntax Highlighting for UltraEdit)
From: tim-johnsons::web::com at: 9-Dec-2007 15:40
On Sunday 09 December 2007, Gregg Irwin wrote:
> I've always thought that we were 90% of the way there, since emacs was
> built on a Lisp engine that they had to write first. Cal Dixon wrote
> a console mode emacs engine, and James Marsden did some really cool
> stuff with View. I think it's doable, and I want a full REBOL
> environment but, to me, that means rethinking things, not just doing
> what other editors and IDEs do.
:-) I'm all for an editor built on rebol, but I *do* use emacs as
my editing and development environment - having developed a
a major mode for rebol using elisp.
There are many who turn up their nose at emacs - they get distracted
by rumors of having to use keystroke "chords" and they roll their
eyes at such a rumor and stop there. The truth is - emacs is the
most extendable editor/IDE in the freeware world IMHO and that is
why I use it. Emacs "in the raw" is very difficult to learn, but many
different skins can be built on top of it.
In fact emacs *could* be the engine that drives a
fully endowed rebol IDE and the user (if he/she so chooses) would
*never* have to press 3 keys at once. :-)
Having said that, I'm not sure what a beast emacs would be on windows,
I'm not sure that asynchronous communication with the binary works
on Microsoft platforms and that is one of the things I really find
productive.
tim