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[REBOL] Re: Rugby doco - wip

From: petr:krenzelok:trz:cz at: 29-Jan-2002 6:04

Romano Paolo Tenca wrote:
> Hi, Brett > > > Thus a big difference for understanding the two is that: > > * View makes an event "concrete" using objects and it dispatches > > these events to developer defined functions. > > *Rugby "eats" the event and instead focusses on providing a > > pidgeon hole (ticket) for the function results. > > > > This means that currently a Rugby developer has to, in effect, re-create the > > consumed event through polling. I wonder then, if Rugby provided a > > dispatch system, whether it would be more understandable. Please note, > > I'm quite unaware of the impact on the Rugby design this idea implies. > > Is this what you want? > > - client send a request to the server port and ask for an anwer on a given > port > - client go to wait on his port > - server awakes for the client request and makes what the request asked > - server send an answer to the client port > - server wait > - client awakes because receveis the answer > > So the "ticket" should be only a client port to wait for. > > This is the mode in which async code was executed by ARexx on old Amiga.
That's nice, excempt, imo, above scenario looses capability of getting thru firewall, because of custom = non 80 port Rugby is supposed to connect back to. Anyone? -pekr-