[ALLY] REBOL/quest
[1/6] from: jeff:rebol at: 23-Sep-2000 2:30
Howdy, all:
Announcing REBOL/Quest initial release.
Check the reb on the test panel for easiest access, or type
this into the test panel location bar:
http://www.cs.unm.edu/~whip/index.r
It's an adventure game. I was working on it when I found
the time over the last two weeks but it's looking more like
I won't get a chance to work on it for a while, so I figured
it was time to open source it. Maybe someone will enjoy
adding things to it (like the rest of the gameplay!), and/or
fixing the odd bug left in it.
(I worked hard to optimize it for low end computers too,
though I just finished adding moving monsters on the surface
tonight and don't know if that impacted the p100 range
playability. See the readme on my rebsite for more details.)
Cheers!
-jeff
[2/6] from: jeff:rebol at: 23-Sep-2000 7:48
Yep, that would be very neat to add some time, sound with its
own effects pipeline and all.
You can pretty easily play sounds under unixes and amiga, but
I'm not sure an easy way with windows, except maybe using
BROWSE?
It would definitely fill out the environment though.
-jeff
[3/6] from: mike_riley_:ho:tmail at: 23-Sep-2000 14:15
Very cool, Jeff! Playing this brought to mind another needed feature in
REBOL/View - sound. Any chance of adding sound events to the REBOL language
with the degree of rich manipulation capabilities that REBOL View provides
for graphics?
- Mike
>From: [jeff--rebol--com]
>Reply-To: [ally--rebol--com]
<<quoted lines omitted: 18>>
> Cheers!
> -jeff
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[4/6] from: ddalley:idirect at: 25-Sep-2000 9:06
On 23-Sep-00, [jeff--rebol--com] wrote:
> You can pretty easily play sounds under unixes and amiga
Can the Amiga ring the "bell", Jeff, or is that only available through
/Command?
--
---===///||| Donald Dalley |||\\\===---
The World of AmiBroker Support
http://webhome.idirect.com/~ddalley
UIN/ICQ#: 65203020
[5/6] from: jojon:swipnet:se at: 26-Sep-2000 14:00
jhagman wrote:
...
>> Can the Amiga ring the "bell", Jeff, or is that only available through
>> /Command?
...
> write %/con to-char 7
>It opens a console, rings bell (actually does an Intuition
>DisplayBeep() ) and closes the console.
Alternatively you could: write %/speak "ding-ding" ;))
[6/6] from: jhagman:infa:abo:fi at: 26-Sep-2000 19:26
Quoting [ddalley--idirect--com] ([ddalley--idirect--com]):
> On 23-Sep-00, [jeff--rebol--com] wrote:
>
> > You can pretty easily play sounds under unixes and amiga
>
> Can the Amiga ring the "bell", Jeff, or is that only available through
> /Command?
Yes, you can ring the bell on Amiga too. I am unable to check for the
latest versions but the following works (with some
side-effects) at least with Core/2.1.2.1.1:
; Amiga only !!!
write %/con to-char 7
It opens a console, rings bell (actually does an Intuition
DisplayBeep() ) and closes the console.
Hope this helps,
Jussi
--
Jussi Hagman CS in Åbo Akademi University
Studentbyn 4 D 33 [juhagman--abo--fi]
20540 Åbo [jhagman--infa--abo--fi]
Finland
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