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[REBOL] Re: Path with integers

From: al:bri:xtra at: 8-Dec-2000 15:21

Giovanni, note the following:
>> b: ["one" "two" "three" "four"]
== ["one" "two" "three" "four"]
>> pick b 3
== "three"
>> b/3
== "three"
>> third b
== "three" Basically, the "/3" is the same as a 'pick, which is the same as 'third. This is done to make it clear and simple, that the N-th item in a block can always be retrieved. Your cards are probably better written as: Cards: [ Gold 11 1 Gold 0 2 ; and so on. and then use a 'foreach to create a object for each, like: Deck: make block! divide length? Cards 3 foreach [Type Value Number] Cards [ insert tail Deck make object! reduce [ 'Type: Type 'Value: Value 'Number: Number ] ] That way your Cards are easily changed, stored and retrieved from storage. I hope that helps! Andrew Martin ICQ: 26227169