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[REBOL] Re: Two new gfx demos

From: nitsch-lists::netcologne::de at: 13-Jun-2003 1:22

Loong ago i have seen one, mostly about dungeon & monsters, have to look. Some K lines IIRC. For a real mud rebol lacks the multi-programmer-features imho, one infinite loop, all players have to log out. Not like LPC.. currently i try something with a stable "core mud" and the parts in seperate shells, connected with tcp. but communication between the parts is a bit unconfortable currently.. -Volker Roland Hadinger wrote: