[REBOL] Re: Two new gfx demos
From: nitsch-lists::netcologne::de at: 13-Jun-2003 1:22
Loong ago i have seen one, mostly about dungeon & monsters,
have to look. Some K lines IIRC.
For a real mud rebol lacks the multi-programmer-features imho,
one infinite loop, all players have to log out. Not like LPC..
currently i try something with a stable "core mud" and the parts
in seperate shells, connected with tcp.
but communication between the parts is a bit unconfortable currently..
Roland Hadinger wrote: