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[REBOL] An object by another name

From: martin:middleton:speechworks at: 19-Feb-2002 14:52

Let's say I have the following: car: make object! [ make: "Ford" model: "Custom 500" color: white ] car1: make car [ model: "Escort" color: red ] car2: make car [ model: "Taurus" color: blue ] car3: make car [ make: "Buick" model: "Riviera" color: silver ] And assume that my REBOL program asks the user the to enter a number between 1 and 3 and that I save the response in something called car-choice. How can I "combine" (probably a bad choice of terminology) the value "car" and the user's response so that I end up with a value I can use to refer to the proper object. In other words, if the user enters "2", I want to be able to do something like: car-chosen: car2 [I know I can't just "join" the two values to create a pointer to car2] so that later in the script I can refer to the variables within car-chosen as print car-chosen/model which should display "Taurus". - martin