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 [1/4] from: mh983::yahoo::com at: 21-Dec-2001 13:19

The version of TicTacToe in the library seems to have been made unwinnable. How this oversight was allowed to happen I don't know, but it ruined my lunch break :-) If you add this line: if win? game-grid #"X" [clear-game "YOU^/WIN!"] into the check-state function, you will again be allowed to win the game. mike

 [2/4] from: arolls:idatam:au at: 24-Dec-2001 15:48

I don't see how you managed to bring it to its knees, though... Anton.

 [3/4] from: mh983::yahoo::com at: 24-Dec-2001 11:53

Re: TicTacToe (how to win)

This sequence will always win... 1. top right 2. bottom row, middle column 3. bottom right 4. middle right for the win

 [4/4] from: ryanc:iesco-dms at: 27-Dec-2001 10:06

Hey Mike, Thanks for finding that bug. The algrythm now correctly deals with this condition. The new version 1.0.2 has been posted. --Ryan Mike wrote:
> This sequence will always win... > 1. top right
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-- Ryan Cole Programmer Analyst 707-468-5400 The contradiction so puzzling to the ordinary way of thinking comes from the fact that we have to use language to communicate our inner experience which in its very nature transcends lingistics. -D.T. Suzuki

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