Mailing List Archive: 49091 messages
  • Home
  • Script library
  • AltME Archive
  • Mailing list
  • Articles Index
  • Site search
 

[REBOL] gfx speed-up ....

From: petr::krenzelok::trz::cz at: 18-Apr-2003 15:44

Hi, sorry as it is a bit off-topic, but I found interesting article at OSNews.com, describing how frame-buffer, shared-buffers, X-Windows client server model etc. work and how to possibly speed-up some things. I liked that article as even me (= no low level C guru) could understand what is going on behind the scenes. There is also interesting discussion following the article. I wonder if some of more advanced (or better say direct drawing) principles will be applied to Rebol one day, as IIRC Carl showed interest into going some more media-oriented route .... We now at least know that sound is becoming to be free and more advanced - let's hope some View gfx operations are gonna be advanced too ... http://www.osnews.com/story.php?news_id=1905 -pekr-