F1 demo |
f1.r | v:1.0.0 4.8 KB 23 Nov 2012 | Simple car game, just t show how to scroll images author: Massimiliano Vessi |
LIQUID - core dataflow programming engine. |
liquid.r discussion | v:0.8.1 64.9 KB 28 Mar 2009 | Create procedural processing networks. author: Maxim Olivier-Adlhoch |
Change directory |
oneliner-cd.r discussion | v:1.0.0 591 bytes 20 Jul 2003 | Used alone, return the actual dir. Used with a dir name, changes the actual dir and
return the new dir. author: Romano Paolo Tenca |
Prolog Like Inference Engine |
prolog.r discussion documentation | v:1.7 43.1 KB 3 Jan 2011 | This is an inference engine wich process prolog like clause
The engine can process prolog like clauses of the form :
man [jean]
woman [mary]
human [X] [man [X]]
human [X] [woman [X]]
CUT (!) and FAIL are implemanted (it's the only hardcoded predicates in the engine)
The engine execute Rebol code [...] author: Marco |
Paint |
paintplus.r discussion | v:1.0.0 6.0 KB 17 Nov 2005 | The world's smallest paint program. author: Frank Sievertsen |
Display chess board |
display-chess-board.r | v:1.0.0 3.5 KB 14 Sep 2004 | Display a basic chess board and some
moveable counters (use a mouse to drag and drop). The
most-recently selected counter comes to the front, if it
was obscured by other counters.
Intended as a get-you-started set of ideas if you intend
to write a board game, and a demo of VID feel and other
useful techniques author: Sunanda |
FF3 ZSNES Saved state editor |
ff3edit.r | 10.0 KB 4 Mar 2004 | A tool to edit saved state files for Final Fantasy 3 as created by the ZSNES emulator author: Cal Dixon |
FMOD library interface |
fmod-h.r | v:0.9.0 177.5 KB 5 Nov 2011 | Code to bind FMOD shared library to Rebol. author: Marco Antoniazzi |
Demo Msx Emulation Galaga |
galaga.r | v:1.0.1 88.5 KB 28 Feb 2007 | MSX Emulation using rebcode author: Guest2 |
Guess the number |
guess-the-number.r | 1.7 KB 12 Oct 2014 | This game will ask you to enter a number
and will then say if it is more or less than a predefined random number
with best ability and worst luck
you will need (log in base 2 of MAX) tries to guess the number
(if you are interested in this google Binary search [...] author: Caridorc |
Jeopardy |
jeopardy.r | 19.5 KB 7 Oct 2009 | A GUI game reminiscent of the popular TV show. Click on the header image
to create and save config files which contain questions and answers to
separate games. Change the sizer variable to resize the entire layout to
fit different screens.
Taken from the tutorial at http://musiclessonz.com/rebol.html author: [unknown] |
Mirror languages module |
mirror-lang.r | 19.5 KB 18 Jul 2012 | [no purpose header found] author: Arnold van Hofwegen |
The number-memory buttons |
number-buttons-game.r | 3.6 KB 23 Sep 2014 | In this game you will have to click the buttons
and memorize the numebers, at the end you will
be asked to write the bigger or the smaller.
This is a race against your memory. author: Caridorc |
Monty Hall Challenge |
oneliner-monty-hall.r documentation | v:1.0.0 694 bytes 13 Aug 2004 | Simulates swapping doors after Monty shows a goat. Result is percentage wins
after 100 runs. (MHC: a well-known and often debated probability puzzle involving three
doors, two goats, and a car). author: Sunanda (with tweaks from Romano T, Ryan C, Carl R, and Reichart) |
Clear-me game |
oneliner-clear-me.r | v:1.0.0 811 bytes 20 Jul 2003 | A one-line game. A line of twenty boxes appear, each with a cross on, the object
being to remove all the crosses. Clicking on a box will toggle it and one other off and on.
Sometimes the line is easy to clear, and sometimes not. And no, I don't know if sometimes
it's impossible... author: Carl Read |
OpenGL library interface |
opengl-glu-glut-h.r | v:0.7.2 125.5 KB 25 Apr 2013 | Code to bind OpenGL, GLU, GLUT shared libraries to Rebol. author: Marco Antoniazzi |
Generic Playing Card Game Framework |
playing-card-framework.r | 2.9 KB 13 Jan 2010 | A simple demonstration of how to use the images in %playing-cards.r
to create card games. In this example, the cards are arranged in a way
that can be used to play the game of Freecell. The rules of that particular
game are not enforced in this example, to keep the code simple and under-
standable (you can play a full game of Freecell [...] author: nick |
Script Library Submission Processor (CGI side) |
post-script.r | v:1.0.5 4.1 KB 13 Mar 2003 | Accepts a new or changed script for the script Library.
Inspects the script's header first. Updates all
related library index files. author: Carl Sassenrath |
RebCannon |
rebcannon.r | 5.2 KB 16 Dec 2012 | [no purpose header found] author: Massimiliano Vessi |
Rebol users |
rebolusers.r | v:1.1.0 4.0 KB 23 May 2011 | Show rebol users faces!!! author: Massimiliano Vessi |
Request List Enhanced |
request-list-enhanced.r | v:0.9.3 16.4 KB 18 Aug 2014 | An enhancement to the regular request-list that allows selecting items from a request list
by typing in the first few characters of the item. Works with text, word and number lists.
Designed to make optimum use of the keyboard.
- New refinement request-list-enhanced/return-index will return the index of the item not the value.
- Keys used; cursor up, down, page-up, [...] author: mike yaunish |
SDL library interface |
sdl-h.r | v:0.8.1 131.3 KB 23 Sep 2012 | Code to bind SDL shared library to Rebol. author: Marco Antoniazzi |
Space Invaders Shootup |
space-invaders-shootup.r | 6.9 KB 24 Aug 2009 | An extremely simple variation of the classic game.
Taken from the tutorial at http://musiclessonz.com/rebol.html author: nick |
Hunt the Wumpus |
wumpus.r | v:1.0.1 9.7 KB 20 Jul 2003 | A REBOL version of a retro text game. Just for fun. author: Gregg Irwin |