Rebol and kiddies
[1/10] from: pavone:saunalahti:fi at: 7-Nov-2000 9:42
I am interested in bringing some simple programming environment for kids.
A cheap alternative would be to take Rebol/Core and substitute a subset of
reserved words by different ones and then possibly add something Logo -like
graphical interaction by Rebol/Wiew.
For youngest children a difficulty is programming in a foreign language
(English).
There have been variants of Logo translated to various languages (e.g.
Sampo in
Finnish) but these have not been migrated to more recent Windows versions.
There are several options:
a) reimplement Logo as it is
+ 'genre' exists (manuals etc. are ready)
b) translate a subset of Rebol as it is
- new 'genre' needed
+ Rebol suits to long-term experimentation
+ easier than a)
c) translate an existing Java environment
+ many available (soon)
Has anybody done something like this already? Suggestions, comments?
[2/10] from: al:bri:xtra at: 7-Nov-2000 20:03
Paavo Nevalainen wrote:
> There are several options:
> a) reimplement Logo as it is
> + 'genre' exists (manuals etc. are ready)
A Rebol/View script that can run Logo programs sounds really great.
> b) translate a subset of Rebol as it is
> - new 'genre' needed
> + Rebol suits to long-term experimentation
> + easier than a)
Definitely. This would be more suited for older children, say, early teens?
> c) translate an existing Java environment
> + many available (soon)
That sounds hard.
> Has anybody done something like this already? Suggestions, comments?
AllenK could probably write the Rebol/View Logo script while in his sick
bed. It might take me a couple of weeks or a month or too. Any one else want
to jump in and prove me wrong? :-)
Andrew Martin
ICQ: 26227169
http://members.nbci.com/AndrewMartin/
[3/10] from: al:bri:xtra at: 7-Nov-2000 20:43
Here's a user manual for a Logo:
http://http.cs.berkeley.edu/~bh/usermanual
Looking at what's there, I think just writing the turtle graphics part in
Rebol should be the simplest way. The remainder of the language is
comparable to Rebol, and doesn't need to be translated across to Rebol, I
feel.
Andrew Martin
ICQ: 26227169
http://members.nbci.com/AndrewMartin/
[4/10] from: carl:cybercraft at: 7-Nov-2000 21:45
On 07-Nov-00, Andrew Martin wrote:
> Here's a user manual for a Logo:
> http://http.cs.berkeley.edu/~bh/usermanual
> Looking at what's there, I think just writing the turtle graphics
> part in Rebol should be the simplest way.
I've seen a line-drawing View script somewhere, but are lines an
official part of View yet? Turtle Graphics kind of needs them.
[5/10] from: petr:krenzelok:trz:cz at: 7-Nov-2000 10:16
Carl Read wrote:
> On 07-Nov-00, Andrew Martin wrote:
>
> > Here's a user manual for a Logo:
> > http://http.cs.berkeley.edu/~bh/usermanual
>
> > Looking at what's there, I think just writing the turtle graphics
> > part in Rebol should be the simplest way.
They are not. And in real - I miss them a little bit, as well as other
drawing primitives - circles, boxes, filling of areas, etc. Implementing
them via picking, poking the bitmap of face is rather slow ....
IIRC Carl expressed /Draw could come to life one day, but don't expect
anything anytime soon imho .... RT seems to be full on /Express nowadays
...
Cheers,
-pekr-
[6/10] from: philb:upnaway at: 7-Nov-2000 19:59
Have a look at http://www.nwlink.com/~ecotope1/index.r where there is a
draw lines function .... works pretty quickly on my Windoze machine ....
(may not work so quickly on slower machines though)
Cheers Phil
[7/10] from: ddalley:idirect at: 7-Nov-2000 8:34
On 07-Nov-00, Andrew Martin wrote:
> Here's a user manual for a Logo:
> http://http.cs.berkeley.edu/~bh/usermanual
Thanks, Andrew.
Too bad the Amiga LOGO interpreter is missing (even though I own Carl's).
--
---===///||| Donald Dalley |||\\\===---
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[8/10] from: carl::cybercraft::co::nz at: 8-Nov-2000 6:14
On 07-Nov-00, Philip Bevan wrote:
> Have a look at http://www.nwlink.com/~ecotope1/index.r where there
> is a draw lines function .... works pretty quickly on my Windoze
> machine .... (may not work so quickly on slower machines though)
Ah - yeah, that's the one I'd seen. I didn't find the demo too slow
on my slow Amiga as it happens, so it should be usable for a Logo
till RT (hopefully) produce a REBOL/Draw.
Must look at that function some time...
Carl Read.
[9/10] from: bo:rebol at: 7-Nov-2000 9:31
pavone,
You could also write a simple dialect in REBOL. The language implemented
by the dialect could be as simple or as complex as you would want it to be.
It could also be REBOL-like or completely different than REBOL.
-Bo
On 7-Nov-2000/9:42:48+2:00, [pavone--saunalahti--fi] wrote:
>I am interested in bringing some simple programming environment for kids.
>A cheap alternative would be to take Rebol/Core and substitute a subset of
<<quoted lines omitted: 19>>
>[rebol-request--rebol--com] with "unsubscribe" in the
>subject, without the quotes.
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[10/10] from: alanwall:sonic at: 7-Nov-2000 13:59
Hello [bo--rebol--com]
On 07-Nov-00, [bo--rebol--com] wrote:
> pavone,
>
> You could also write a simple dialect in REBOL. The language implemented
> by the dialect could be as simple or as complex as you would want it to
> be. It could also be REBOL-like or completely different than REBOL.
>
Lego has open the source code,visit here:
http://www.wired.com/news/culture/0,1284,39504,00.html
Regards
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