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games

 [1/5] from: dividenot::yahoo::com at: 31-Dec-2003 16:29


is it recomended to create games with rebol or would it be much easier to do it in a different language and only use rebol for what its best at (programming the internet).

 [2/5] from: atruter:labyrinth:au at: 1-Jan-2004 13:09


Hi Anthony,
> is it recomended to create games with rebol or would > it be much easier to do it in a different language and > only use rebol for what its best at (programming the internet).
While REBOL's graphics capabilities are adequate for simple 2D displays, writing a 1st person 3D shoot-em up type of game with dolby 5.1 quality sound is probably going to require something more low-level [like C or assembler]. ;) On the other hand, using REBOL's draw, effects and sound facilities is probaby sufficient for anything less demanding (a 3D chess program is well within reach). The REBOL script library has a number of simple game scripts (http://www.rebol.org/cgi-bin/cgiwrap/rebol/search.r?filter=games) which lets you see what can be done. Regards, Ashley<

 [3/5] from: dividenot:y:ahoo at: 31-Dec-2003 18:31


thanks!!:)))))))))))))))))) --- Ashley_Trüter <[atruter--labyrinth--net--au]> wrote:

 [4/5] from: cybarite:sympatico:ca at: 1-Jan-2004 8:56


Some of the better REBOL games aren't in the script library Doc Kimbel's reBOX Frank Sievertsen's Tetris Alan's card games (or at least I couldn't find them there). <

 [5/5] from: greggirwin:mindspring at: 1-Jan-2004 10:01


AR> Some of the better REBOL games aren't in the script library AR> Doc Kimbel's reBOX AR> Frank Sievertsen's Tetris AR> Alan's card games Cyphre's Arcadia demo, and Oldes's(?) ReBOX with a scrolling world. So, yes, REBOL is great for games that don't require a high refresh rate on the display. -- Gregg