[REBOL] Re: Developer guide not a developer guide ...
From: pa:russo:perd at: 16-Apr-2001 13:05
>On Mon, 16 Apr 2001 10:47:23 +0200 Petr Krenzelok
>> I looked into developer's guide and imo it is not much different of
>> beginner's guide. IF! we want ppl to hack view coding, we need kind of a
>> document which was available for View Beta and described events, face
>> objects, etc. New developers need to know how things work internally imo.
>> Will such document appear?
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>Agreed, as a newcomer to Rebol/View, I've been having a heck of a time
>reverse-engineering a lot of what VID layouts do, to provide for the
>unusual requirements of my project. It has been my impression that the
>current documents are just temporary stand-ins, until something better
>takes their place. My guess would be a new reference text, akin to the
>Rebol/Core's users guide, which is released in both dead-tree and
Yep, me too "I've been having a heck of a time reverse-engineering a
lot of what VID layouts do" or studying how Carl codes conference.r
(very useful). I'm learning a lot of tricks, but...
1. I miss a handy and exhaustive VID reference, really;
2. I miss a guide that helps me to build the right "/View context" in my mind.
Actually, I spend more time trying to find somewhere the complete
syntax of the various items than designing and coding my REBOL
applications. But I consider myself a positive man, so I keep myself
happy thinking about the near future, when we'll have a lot of guides
and we'll write code with REBOL in no time :-)
Obviously, if this "near future" could be next monday I'be happier...
oh, and the same day I would like to find /View for Mac (obviously at
least in five trendy colors) and /View/Runtime and /Apache and new
skins for /Express and... am I asking too much? :-)
Virtual Technologies for Real Solutions