[REBOL] Re: Licensing, components ... Re: REBOL FAQ updated
From: rebologue:yah:oo at: 18-Sep-2002 15:16
Hi Petr, Cypher, Chris, Jason and others--
Thanks for chiming in.
I hesitated to respond to Carl R for a few reasons:
1) It's a downer to hear complaints on the list. As
developers, we're pretty happy tooling away with
REBOL, honing our craft. Solutions read better than
2) REBOL is from Carl (& team), who put their lives
into their work. Despite the corporate vehicle, REBOL
wasn't built by a faceless corporation. I reflect on
that before I post.
3) RT carefully chose the current licensing policy.
I'm sure our proposal (a liberal license extended to
View/Pro) isn't new and was probably rejected for some
4) This mailing list is heavily populated with
developers who use multiple platforms on a daily
basis. It's part of the culture here (a good thing)
and at RT. However, the commercial desktop world isn't
I don't expect RT to give away their seed corn. They
need to charge us money somewhere, either on the dev
tools side or with distribution licenses. Hopefully
they can aim for more mass-market acceptance and
target prices for distribution licenses accordingly.
REBOL is amazing technology, elegant on so many
levels. But Macromedia, an 800 pound gorilla, now
camps on this turf. The "imbalance in the force" can't
Flash MX products are impressive ( see
and they cover most of the bases: compact,
cross-platform, IDE, backend, XML, developer
community, marketing dollars, you name it.
Think about what a cool world this would be if 2-3
years from now there is a significant job market for
IOS developers. What will it take for REBOL and RT to
With all due respect to RT, I believe they either need
to engineer a commercial breakthrough for the
platform, or they need to provide developers with the
keys to create their own. I hope I'm one of the people
hiring IOS developers in the years ahead.
--- Petr Krenzelok <[petr--krenzelok--trz--cz]> wrote: