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[REBOL] Re: Licensing, components ... Re: REBOL FAQ updated

From: rebologue:yah:oo at: 18-Sep-2002 15:16

Hi Petr, Cypher, Chris, Jason and others-- Thanks for chiming in. I hesitated to respond to Carl R for a few reasons: 1) It's a downer to hear complaints on the list. As developers, we're pretty happy tooling away with REBOL, honing our craft. Solutions read better than problems. 2) REBOL is from Carl (& team), who put their lives into their work. Despite the corporate vehicle, REBOL wasn't built by a faceless corporation. I reflect on that before I post. 3) RT carefully chose the current licensing policy. I'm sure our proposal (a liberal license extended to View/Pro) isn't new and was probably rejected for some reason. 4) This mailing list is heavily populated with developers who use multiple platforms on a daily basis. It's part of the culture here (a good thing) and at RT. However, the commercial desktop world isn't very diverse. I don't expect RT to give away their seed corn. They need to charge us money somewhere, either on the dev tools side or with distribution licenses. Hopefully they can aim for more mass-market acceptance and target prices for distribution licenses accordingly. REBOL is amazing technology, elegant on so many levels. But Macromedia, an 800 pound gorilla, now camps on this turf. The "imbalance in the force" can't be ignored. Flash MX products are impressive ( see ), and they cover most of the bases: compact, cross-platform, IDE, backend, XML, developer community, marketing dollars, you name it. Think about what a cool world this would be if 2-3 years from now there is a significant job market for IOS developers. What will it take for REBOL and RT to achieve that? With all due respect to RT, I believe they either need to engineer a commercial breakthrough for the platform, or they need to provide developers with the keys to create their own. I hope I'm one of the people hiring IOS developers in the years ahead. // Ed --- Petr Krenzelok <[petr--krenzelok--trz--cz]> wrote: