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From: robert:muench:robertmuench at: 18-Jul-2002 18:56

> -----Original Message----- > From: [rebol-bounce--rebol--com] [mailto:[rebol-bounce--rebol--com]] > On Behalf Of Cyphre > Sent: Thursday, July 18, 2002 3:38 PM > To: [rebol-list--rebol--com] > Subject: [REBOL] Re: > I think each port of Rebol/View should get maximum from the > possibilities of the platform where is runnig. So why should > REBOL use slow and ugly software rendering on systems with > great graphics power? I think this has nothing with > multi-platformity. We are talking about visualising > techniques not about language itself. I'll bet every > programmer will be glad to see the same code is runnign way > smooth on accelerated machine than on some old-timer from 90's...
Hi, I totally agree here. Adding platformspecific fast rendering/blitting code to the binary should't bloat it and mostly each platform has some kind of accelerated blitting. It's not to hard to add as I'm sure RT has some internal blitting routines. These just need to be altered to use the faster versions... Like TinyPTC ;-)). I hope we will see this soon... If not: RT I'm going to do the windows blitting stuff for you for free :-)). Robert