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[REBOL] Re: why Rugby uses async I/O

From: m:koopmans2:chello:nl at: 23-May-2001 20:50

Points taken and understood. I'll just update Rugby to Core 3.0 once you enter the beta cycle, that way nobody gets hurt. I only released Rugby because it turned to be better than I expected. I am pleasantly surprised that I'm not the only one there. In essence we both do the same: using async for a protocol on top of TCP. Be careful with that copy/part though. Doing things in the background suggests that you switch to a multithreaded stack-based machine?