[REBOL] Re: why Rugby uses async I/O
From: m:koopmans2:chello:nl at: 23-May-2001 20:50
Points taken and understood. I'll just update Rugby to Core 3.0 once you
enter the beta cycle, that way nobody gets hurt. I only released Rugby
because it turned to be better than I expected. I am pleasantly surprised
that I'm not the only one there.
In essence we both do the same: using async for a protocol on top of TCP. Be
careful with that copy/part though.
Doing things in the background suggests that you switch to a multithreaded