[REBOL] Re: Corewars?
From: greggirwin:mindspring at: 24-Aug-2002 21:26
I looked at CoreWars shortly after discovering REBOL last year, and could
see that it might be possible, but didn't have the skills to make any kind
of valid attempt at it. I might still have some things around here about it
though. I remember thinking that REBOL would be perfect since the bot
language is basically a dialect and the idea that the memory you're
addressing is both data and code fits right in with REBOL.
As Carl said, we thought about another game that could use a similar
scheduling engine, which is also applicable elsewhere.
Are you thinking about going for compatibility with the original, or writing
something new in the same vein?