[REBOL] Re: Draw performance
From: davidegessi:tin:it at: 22-Jan-2003 16:34
> Hi Davide,
> I took a different approach when I wrote my ballz.r script doing it with
> multiple faces instead of using draw. It would be interesting to re-write
> using draw, but I think draw would be slower because it would need to
> interpret the block each time.
wow ... ballz seems a demo wrote in C !
Thanks, I'll study your source (seems very advanced to me) :)
So, the problem in long draw bloks is the parsing phase ?