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[REBOL] Re: Draw performance

From: davidegessi:tin:it at: 22-Jan-2003 16:34

> Hi Davide, > ...... > I took a different approach when I wrote my ballz.r script doing it with > multiple faces instead of using draw. It would be interesting to re-write > using draw, but I think draw would be slower because it would need to > interpret the block each time.
wow ... ballz seems a demo wrote in C ! Thanks, I'll study your source (seems very advanced to me) :) So, the problem in long draw bloks is the parsing phase ? Davide