[REBOL] Re: technology behind Morpheus ....
From: holger:rebol at: 31-Oct-2001 9:18
On Wed, Oct 31, 2001 at 10:27:39AM -0500, Media wrote:
> by what I have read in the original mail I understand that images will be
> allowed to have varying levels of grey in their alpha channels or that it
> will be able to push one into the image at run-time...
Yes.
> but I must ask one thing to be included as an effect word... a Matte
> Divide (MDiv) function... (or at least a doc with a description of the way
> do perform it with several effects operations in the effects tree). Cause
> without it, PRACTICALLY ALL 3d rendered images using mattes will be
> DESTROYED by comping. also note that if this subject isn't covered at least
> in part in the docs, you probably will get many support calls of the likes
> of: "why does my image have a dark-grey edge?"...
Could you provide a reference, please ?
> nice work!
Thanks :)
--
Holger Kruse
[holger--rebol--com]