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[REBOL] Radial / Irregular Menu Implementation

From: james::mustard::co::nz at: 18-May-2003 4:42

For those who are interested in some of the more 'artistic' possibilities of Rebol/View /Face I have uploaded a basic implementation of radial menues and colour hit mapping to . This can be downloaded as just the rebol script: or, complete with test images: In their current incarnation they are too slow for real life work but hopefully with a little tweaking - or with a nice pixel logic module from Reboltech (an inverse key n.n.n.n effect would be nice - clear all pixels NOT the same colour.) things will become a lot faster. The basic implementation is just that, it works but it only scratches the surface of what is possible. James.