[REBOL] Radial / Irregular Menu Implementation
From: james::mustard::co::nz at: 18-May-2003 4:42
For those who are interested in some of the more 'artistic'
possibilities of Rebol/View /Face I have uploaded a basic implementation
of radial menues and colour hit mapping to
This can be downloaded as just the rebol script:
or, complete with test images:
In their current incarnation they are too slow for real life work but
hopefully with a little tweaking - or with a nice pixel logic module
from Reboltech (an inverse key n.n.n.n effect would be nice - clear all
pixels NOT the same colour.) things will become a lot faster.
The basic implementation is just that, it works but it only scratches
the surface of what is possible.