[REBOL] Re: No example of simple Artificial Intelligence in Rebol Dialect?
From: cyphre:seznam:cz at: 15-Sep-2003 15:52
I did simple example of AI in Rebol few weeks ago as I did code prototyping
for some Java RPG game. You can find the code here:
Basicaly, it is a A*(a star) pathfinding algorithm with simple visualisation
without any map generator just to be sure it works ;-)
The code is a bit mess and not optimized for Rebol as I needed to make it as
simple as possible to be able to easily convert it into the Java language.
I'm planning to use enhanced version in one realtime strategic Rebol
game(hope I find enough free time to do it by the end of this year ;-))
anyway feel free to improve/optimize that stuff a don't forget to send me
your better version ;-)
----- Original Message -----
From: "rebolask" <[rebolask--free--fr]>
Sent: Sunday, September 14, 2003 6:11 PM
Subject: [REBOL] No example of simple Artificial Intelligence in Rebol