[REBOL] Re: ANN: Planetary defense
From: cyphre:seznam:cz at: 11-Sep-2002 17:48
Hi Anton and all Planetary Defenders ;),
Sorry for the delayed response but I'm a bit more busy in those days...
> Hi Cyphre,
> It appears as though there is a small bug with
> Planetary Defence, in the hiscore.
> If I enter a long name, then the end part
> becomes the text for the next score down.
> I don't know who was in that position with
> that score, or if there was someone.
> I think you could remove characters from
> hi-area/text until width of size-text hi-area
> is within hi-area/size/x, or whatever width
> you want to support.
> (Although, it's kind of cool that you can
> obscure the score of the next guy down. :)
> Like the victor rewriting history.)
Thanks for the report, It should be fixed now...just reload the new version
using View desktop
> Also, I noticed that it recorded a score in
> the high-score list lower than what I saw
> on the screen. Perhaps the end-of-level
> bonus is not applied to the hi-score once
> you've died?
That is not a bug, all scores in the hi-score table should be exact. It is
just a side effect of "scrolling" score numbers...this effect is a bit
confusing when you are hit more targets in a little time before game over so
the on-screen scrolling numbers are a bit delayed...especially the tens and
ones. I decided to remove the scroll code to eliminate this optical
> I think it would be good if the title screen
> scrolled the hi-score list after a short
> while, so you can see what score you need
> to beat before you start.
Good idea! So I implemented it in the updated version ;-)
You can find it here:
> Good game, by the way. :)
Thanks for your feedback! Let me know any other possible bugs in the new
NOTE: this version was tested only under the latest View betaversion (
view1208031.exe). You can find it here:
Please, write me if you want also updated version for the official one year
old View 1.2 so I can patch it when I have some free time...