[REBOL] Re: 'none in System objects
From: gjones05:mail:orion at: 12-Feb-2001 9:58
Good question. I've wondered essentially the same thing but from a
In reading the source, the "components" is a block. The values seem to run
in triads of a name, an make! object and then the word none. For example
the first triple contains, first, protocols, then the make object! and then
none. The definition in the make object! contains an attribute called Name.
The Name attribute is set to the same word as the first component of the
triplet. So I figured that are evaluated in triples, but I can't figure out
where the evaluating is taking place, unless this occurs at a "native"
level. I wonder if the native component does a select for each component,
does a make object and then ..... And I can't figure out the "significance"
of the none.
Later in vid-styles, a similar block structuring occurs, but in doubles with
I also hope someone who "knows" will fill us in if possible.
Just my 2 cents. And just curious myself.