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[REBOL] Re: 'none in System objects

From: gjones05:mail:orion at: 12-Feb-2001 9:58

Hi, Paul, Good question. I've wondered essentially the same thing but from a different perspective. In reading the source, the "components" is a block. The values seem to run in triads of a name, an make! object and then the word none. For example the first triple contains, first, protocols, then the make object! and then none. The definition in the make object! contains an attribute called Name. The Name attribute is set to the same word as the first component of the triplet. So I figured that are evaluated in triples, but I can't figure out where the evaluating is taking place, unless this occurs at a "native" level. I wonder if the native component does a select for each component, does a make object and then ..... And I can't figure out the "significance" of the none. Later in vid-styles, a similar block structuring occurs, but in doubles with no 'none. I also hope someone who "knows" will fill us in if possible. Just my 2 cents. And just curious myself. --Scott