[REBOL] Re: Rebol Unity ??
From: petr:krenzelok:trz:cz at: 20-Mar-2002 22:19
Ryan Cole wrote:
>You should be able to write a much less robust version pretty easy. Show me the
>specs and one might just appear. Creating a high performance version in REBOL is
>another deal, probably a forbidding endeavor at this time.
I think that using Rebol + Rugby as a base is strong enough to start
with. Of course, I don't understand fully yet, what are the specs for
the Unity and its purpose ...
>I do think you brushed upon an interisting idea, and that is an animation dialect
>for /View. View is actually very capable to compete with Flash graphics when
;-) You want to compare View effects to Flash ones? ;-)
> You could probably do a decent job in about 10k. When sound
>comes to non-commercial View, I would expect with the release of the new Morpheous,
>it would poised for success.
Well, if sound is not improved, it will not help imo (at least from what
I've seen so far, e.g. Olivier's game which is not playable if sound is
turned on) ...