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[REBOL] Re: Rebol and 3D

From: petr:krenzelok:trz:cz at: 20-Sep-2002 12:06

Boleslav Brezovsky wrote:
>Well, they (RT) can start by removing present bugs - outlined polygon >has outline color alaways set to 'none (so you can see thru borders of >polygon), drawing something bigger than your face makes rebol really >unhappy so it crashes etc... I was working on 3D in REBOL sometimes, the >result is on my REB (sites/rebolek/matrix) but I've stop development >after discovering those nasty bugs. >
wait - there are bugs in Rebol? :-) If you found some - send report to RT feedback. Maybe you should set small script which will do so periodically, as I believe you already did so, without any kind of reply other than ml automat, with the same bugs present with every new release .... ;-) What could be a conclusion? RT surely knows about those bugs ... the problem is probably called priority list - drawing, 3D, multimedia altogether are not interesting for IOS customers, so we will probably have to wait .... the question is - how long? -pekr-