[REBOL] Re: Rebol and 3D
From: petr:krenzelok:trz:cz at: 20-Sep-2002 12:06
Boleslav Brezovsky wrote:
>Well, they (RT) can start by removing present bugs - outlined polygon
>has outline color alaways set to 'none (so you can see thru borders of
>polygon), drawing something bigger than your face makes rebol really
>unhappy so it crashes etc... I was working on 3D in REBOL sometimes, the
>result is on my REB (sites/rebolek/matrix) but I've stop development
>after discovering those nasty bugs.
>
wait - there are bugs in Rebol? :-) If you found some - send report to
RT feedback. Maybe you should set small script which will do so
periodically, as I believe you already did so, without any kind of reply
other than ml automat, with the same bugs present with every new release
.... ;-)
What could be a conclusion? RT surely knows about those bugs ... the
problem is probably called priority list - drawing, 3D, multimedia
altogether are not interesting for IOS customers, so we will probably
have to wait .... the question is - how long?
-pekr-